what's your most hated SMBX level elements?

General discussion about Super Mario Bros. X.
goldenguest778backup
Spiny
Spiny
Posts: 25
Joined: Mon Apr 27, 2020 9:12 am
Flair: i'm your friend as long as you don't be rude to me
Contact:

what's your most hated SMBX level elements?

Postby goldenguest778backup » Mon Nov 09, 2020 9:06 am

Here's my list:
1 having to solve VERY LONG puzzles instead of short and funny puzzles
2 insane jumps (such as having to stomp a falling enemy to reach a higher place, if you fail to do so, you die by falling on a pit)
3 mean tricks (such as hitting a coin block linked to an event that causes the floor to disappear,instantly killing you)
4 a very long "Spinjump Challenge" yeah, having to spinjump an Spiny for too long is very annoying
5 wrong warp = instant death
i even made a video about things you should avoid making in SMBX: https://www.youtube.com/watch?v=kjz65pTVgeQ

what's your most hated level elements?

mechamind
Eerie
Eerie
Posts: 784
Joined: Thu Apr 02, 2015 9:56 pm
Flair: You can set your mind to it!
Pronouns: He/Him/His

Re: what's your most hated SMBX level elements?

Postby mechamind » Mon Nov 09, 2020 1:06 pm

If you have to face more than one SMB3 Bowser at once and force them all into the pit. Too random.

Insane jumps are okay...except if you get stuck when you needed to bounce off an enemy that doesn't reappear.

Invisible coin blocks are a minor annoyance...until you absolutely need to reveal them to move forward.

Losing a required power-up during a boss battle, making it impossible to win.

Murphmario
Chargin' Chuck
Chargin' Chuck
Posts: 2343
Joined: Fri Dec 20, 2013 7:07 pm
Pronouns: he/him

Re: what's your most hated SMBX level elements?

Postby Murphmario » Mon Nov 09, 2020 1:56 pm

I hate SMB3 Bowsers without their health modified. They just have too much.

Cedur
Raccoon Mario
Raccoon Mario
Posts: 7073
Joined: Tue Jun 28, 2016 10:14 am
Flair: semi-retired user, only interested in post ranks
Pronouns: he/him

Re: what's your most hated SMBX level elements?

Postby Cedur » Mon Nov 09, 2020 2:02 pm

Murphmario wrote:
Mon Nov 09, 2020 1:56 pm
I hate SMB3 Bowsers without their health modified. They just have too much.

Oh, I'd say in the majority of battles it's fair, even without a weapon. The most "creative" mechanism to kill SMB3 Bowser were the 200 fireballs in Yoshi's Archipelago ...

FireyPaperMario
Wart
Wart
Posts: 6206
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^"
Pronouns: He/Him
Contact:

Re: what's your most hated SMBX level elements?

Postby FireyPaperMario » Mon Nov 09, 2020 2:14 pm

Mah #1 most hated SMBX level element is levels where the creator made a level, and NEVER or BARELY playtest it properly before publishing it to the community! And I should know, I played the 2019 AVLC episode. >_>"
Last edited by FireyPaperMario on Tue Nov 10, 2020 3:47 am, edited 1 time in total.

mechamind
Eerie
Eerie
Posts: 784
Joined: Thu Apr 02, 2015 9:56 pm
Flair: You can set your mind to it!
Pronouns: He/Him/His

Re: what's your most hated SMBX level elements?

Postby mechamind » Tue Nov 10, 2020 12:07 am

Another thing that really bugs me is the inclusion of quizzes. Even though they're going to be multiple choice (with info blocks or switches of some kind), I prefer to just think about the current game.

Fuyu
Boom Boom
Boom Boom
Posts: 3137
Joined: Sat Dec 21, 2013 2:40 pm
Pronouns: He/Him

Re: what's your most hated SMBX level elements?

Postby Fuyu » Tue Nov 10, 2020 8:05 am

Are we talking about features or level-designing tropes here? If it's the former then I got nothing since it depends on how it's used, but if it's the latter then boy do I hate like 70% of levels. Most either have no proper gimmick, if they do they don't expand upon it and if they do try it ends up being incredibly frustrating.

Alucard648
Hoopster
Hoopster
Posts: 114
Joined: Sun Aug 16, 2015 3:45 am

Re: what's your most hated SMBX level elements?

Postby Alucard648 » Tue Nov 10, 2020 8:35 am

Long Levels, No checkpoints. That`s it.

krakin
Birdo
Birdo
Posts: 2851
Joined: Sun Dec 11, 2016 8:02 pm
Flair: Splatoon 3 is not Splatoon 2.5
Pronouns: she/her
Contact:

Re: what's your most hated SMBX level elements?

Postby krakin » Tue Nov 10, 2020 11:33 am

Levels with enemy spam and jumps that are almost too far to make

Cedur
Raccoon Mario
Raccoon Mario
Posts: 7073
Joined: Tue Jun 28, 2016 10:14 am
Flair: semi-retired user, only interested in post ranks
Pronouns: he/him

Re: what's your most hated SMBX level elements?

Postby Cedur » Tue Nov 10, 2020 11:48 am

Water bubbles, always prone for a failed jump.

thegameseum
Ripper II
Ripper II
Posts: 321
Joined: Fri Aug 10, 2018 11:26 am
Flair: doin your mom
Pronouns: they/them
Contact:

Re: what's your most hated SMBX level elements?

Postby thegameseum » Tue Nov 10, 2020 1:21 pm

Levels that don't put a checkpoint right before the boss battle, especially if the length of the level is super long.
Levels in which every surface, even non-ice surfaces, are slippery.
Levels with an incredibly cryptic, impossible to find secret exit (same applies to star coins and dragon coins).
Boss rushes.
Any SMB3 Bowser battle that gives you no weapons besides bombs or shells.
Levels where you have to fly around in the clown car.
Extremely slow autoscrolling levels with chasing paratroopa spawners.

FirestarPlays
Spike
Spike
Posts: 281
Joined: Tue Feb 28, 2017 1:26 pm
Pronouns: he/him

Re: what's your most hated SMBX level elements?

Postby FirestarPlays » Wed Dec 02, 2020 11:22 am

Lakitus, especially when they throw green spiny eggs and not red ones :x


Return to “General”

Who is online

Users browsing this forum: No registered users and 1 guest