WUT!!!
Posted: Sat Nov 07, 2020 8:41 pm

Can someone give me the solution to the problem?
http://www.mediafire.com/file/fh9ie78ud ... k.zip/file
sorry. what causes the problem, tho? I think it has to do with some lua codes.Enjl wrote: ↑Sun Nov 08, 2020 7:36 amThis took 2 hours to download because mediafire sucks and you made no effort to narrow down the issue. Just so you know..
I can't deduce what causes the issue you experience. However, there is so much shit in the episode that really shouldn't be there that I wouldn't be surprised that the lack of organization itself is what's causing unwanted side-effects.
This episode doesn't even run on Beta 4, so I'm confused how you even got to a clearpipe error.
There are way too many problems for me to begin counting them. My first piece of advice is for you to get an understanding of what's going on, and deleting all the basegame and deprecated scripts you can get rid of, to minimize potential errors. I'm not downloading the 500MB package again. Good luck!TheGameyFireBro105 wrote: ↑Sun Nov 08, 2020 11:20 amsorry. what causes the problem, tho? I think it has to do with some lua codes.Enjl wrote: ↑Sun Nov 08, 2020 7:36 amThis took 2 hours to download because mediafire sucks and you made no effort to narrow down the issue. Just so you know..
I can't deduce what causes the issue you experience. However, there is so much shit in the episode that really shouldn't be there that I wouldn't be surprised that the lack of organization itself is what's causing unwanted side-effects.
This episode doesn't even run on Beta 4, so I'm confused how you even got to a clearpipe error.
It tells you when you for example start up a level, tells you which npcs cause a problem.
the problem here is more that the entire smbx2 scripts folder was dunked in the episode folder, including (potentially outdated versions of) main.lua, mainv2.lua, particles.lua and other scripts that are still used, among all the deprecated ones. It's a miracle if this episode ever worked on any version.