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MarioLover64's NPC Pack (1.1)

Posted: Thu Oct 22, 2020 6:40 pm
by MarioLover64
Nice of MarioLover64 to make an npc pack, ey luigi?

Image
Image

Changelog
Spoiler: show
-Added a Larry Koopa Recreation
-Hotel Doors can now spawn contained npcs
-fixed stomping on doors
Download:
https://drive.google.com/file/d/1GEnuhE ... p=drivesdk

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 7:02 pm
by Chilly14
The download link tells me that I need access.

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 7:04 pm
by MarioLover64
Chilly14 wrote:
Thu Oct 22, 2020 7:02 pm
The download link tells me that I need access.
Try now

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 8:44 pm
by Novarender
Very creative!

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 9:52 pm
by MegaDood
I think you may have forgotten to include the ini file, as the NPC doesn't display in the editor. Also, when does the closed door sprite get used? I can't seem to work it out.

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 10:34 pm
by MarioLover64
MegaDood wrote:
Thu Oct 22, 2020 9:52 pm
I think you may have forgotten to include the ini file, as the NPC doesn't display in the editor. Also, when does the closed door sprite get used? I can't seem to work it out.
Problem solved

Re: [NPC Pack] Hotel Mario Doors

Posted: Thu Oct 22, 2020 11:33 pm
by Wiimeiser
I can't access it either. I don't know what's going on...

Re: [NPC Pack] Hotel Mario Doors

Posted: Fri Oct 23, 2020 7:18 am
by MarioLover64
Wiimeiser wrote:
Thu Oct 22, 2020 11:33 pm
I can't access it either. I don't know what's going on...
Should be fixed now

Re: [NPC Pack] Hotel Mario Doors

Posted: Sat Oct 24, 2020 1:38 am
by MegaDood
Just another thing, I'm not sure if it's intentional or not but you can jump and spinjump off the door and bounce on them, and I don't see a way to put a contained NPC in the door for it to spawn, even though it says you can in the lua file.

Re: [NPC Pack] Hotel Mario Doors

Posted: Sat Nov 07, 2020 7:29 pm
by Fuyu
OMG! This will definitely make playing as Snake more bearable!

Re: MarioLover64's NPC Pack

Posted: Sun May 30, 2021 10:57 pm
by MarioLover64
New Update!

Changelog
Spoiler: show
-Added a Larry Koopa Recreation
-Hotel Doors can now spawn contained npcs
-fixed stomping on doors
Download:
https://drive.google.com/file/d/1FnlPaW ... p=drivesdk

Re: MarioLover64's NPC Pack (1.1)

Posted: Mon May 31, 2021 2:39 am
by MisterZygarde64
I take it that the Larry recreation serves as a template for others to edit into another boss. Like recreating the SMM2 Koopalings. Either way very creative.

Re: MarioLover64's NPC Pack (1.1)

Posted: Fri Jun 04, 2021 1:25 pm
by TheTrueMarioMaster
With the recreation of Larry I am surprised you haven't recreated the other Koopalings yet although if you do plan on doing all the koopalings SMB3 style then here is a video of all their behaviours and how they differ from their Super Mario Maker 2 counterparts.

Re: MarioLover64's NPC Pack (1.1)

Posted: Sat Jun 26, 2021 2:19 pm
by DisasterMaster
How do you change the amount of projectiles spawned when Larry attacks?
There is an "attackCount" parameter, but when changed to a different number, he always fires 3.

The "projectile" parameter also doesn't work. You have to change the "projectile=v.spawn" lines to make it work.