Page 1 of 1
SMB3 Wendy O. Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 5:51 pm
by FanofSMBX
Credit to Chad and Valtteri
Finally here! It's Wendy Koopa!
http://speedy.sh/gVfPV/npc-268.zip
LunaDLL Codes:
NPCMemSet,269,0xE2,243,0,0,w
Re: SMB3 Wendy O'Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 8:14 pm
by icez
Nice kind of wondering does the rings behave the same like in smb3?
Re: SMB3 Wendy O'Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 8:17 pm
by FanofSMBX
icez wrote:Nice kind of wondering does the rings behave the same like in smb3?
They chase you. Tbh I had forgot the ones in SMSE didn't work like SMB3
Re: SMB3 Wendy O'Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 8:28 pm
by reghrhre
You used the wrong slope connector tile!
Re: SMB3 Wendy O'Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 8:30 pm
by FanofSMBX
reghrhre wrote:You used the wrong slope connector tile!
This isn't actually my level lol
Re: SMB3 Wendy O. Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 8:41 pm
by Shadow Yoshi
I edited the title - her name is "Wendy O. Koopa", as 'O' is the first letter of her middle name.
Re: SMB3 Wendy O'Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 10:17 pm
by icez
FanofSMBX wrote:
They chase you. Tbh I had forgot the ones in SMSE didn't work like SMB3
kool I wonder if there is a way to have them bounce off the wall just like in smb3?
Re: SMB3 Wendy O. Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 11:19 pm
by Shadow Yoshi
Oh, forgot to mention this. Nice job with the graphic! I've been impressed with the stuff you've put out lately.
Re: SMB3 Wendy O. Koopa (LunaDLL Required)
Posted: Sun May 18, 2014 11:27 pm
by bossedit8
Hey, you made a better Wendy Fight but spamming chasing ones is not the best idea unless you make them disappear again (if that is possible). Very nice.
Re: SMB3 Wendy O. Koopa (LunaDLL Required)
Posted: Mon May 19, 2014 7:30 am
by Darkonius Mavakar
Sir, you just saved The Koopalings are back 2