I want to make a custom npc (smbx2)
Posted: Thu Oct 01, 2020 7:40 am
Is there any software that can create custom npc for smbx2? (beta 4)
Forums for SMBX
https://www.smbxgame.com/forums/
I don't want to make a gfx pack, I want to make an npc packFireyPaperMario wrote: ↑Thu Oct 01, 2020 4:45 pmUse Paint.net and/or GIMP if you wanna make a custom NPC, and copy and paste the sprite to a existing NPC file. But be careful and click save-as and not save.
Again, if you wanna make a custom NPC pack, you'll have to use Paint.net and/or GIMP to edit the original NPCs include in 2.0.0.smbx2 level editor wrote: ↑Thu Oct 01, 2020 5:02 pmI don't want to make a gfx pack, I want to make an npc pack
What is the code to edit?FireyPaperMario wrote: ↑Thu Oct 01, 2020 5:05 pmAgain, if you wanna make a custom NPC pack, you'll have to use Paint.net and/or GIMP to edit the original NPCs include in 2.0.0.smbx2 level editor wrote: ↑Thu Oct 01, 2020 5:02 pmI don't want to make a gfx pack, I want to make an npc pack
how to edit the original NPC?FireyPaperMario wrote: ↑Thu Oct 01, 2020 5:05 pmAgain, if you wanna make a custom NPC pack, you'll have to use Paint.net and/or GIMP to edit the original NPCs include in 2.0.0.smbx2 level editor wrote: ↑Thu Oct 01, 2020 5:02 pmI don't want to make a gfx pack, I want to make an npc pack
NPC packs don't require any of that. Modifying the code in scripts/npcs into the custom id range is certainly an option, but not required. Creating a spritesheet is only necessary if no existing spritesheets satisfy the needs of the NPC that one wants to make.FireyPaperMario wrote: ↑Thu Oct 01, 2020 5:05 pmAgain, if you wanna make a custom NPC pack, you'll have to use Paint.net and/or GIMP to edit the original NPCs include in 2.0.0.smbx2 level editor wrote: ↑Thu Oct 01, 2020 5:02 pmI don't want to make a gfx pack, I want to make an npc pack