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ExtMap (WIP)
Posted: Tue Aug 25, 2020 9:46 am
by KateBulka
Salut folks,this is worldmap-only library. It adds a tile-n.txt, scene-n.txt, path-n.txt and level-n.txt functionality to the game. So far it's wip, so recommendations and feedback is appreciated by a lot...
Warning: it may not be compatible with some other libraries.
Gif:
I want to say huge thanks to MrDoubleA for helping me with rendering and some other stuff. -w-
Download -
https://drive.google.com/file/d/1Q7uSk9 ... sp=sharing
Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 9:53 am
by 9thCore
Ooh, a library which allows you to basically customize most stuff in the world map?
This is amazing, I can't wait for what people will do with this!

Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 12:40 pm
by MarioLover64
my scenery wont display properly
width=320
height=26
frames=140
framespeed=8
but it just loads the defaults for the scenery
Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 12:44 pm
by KateBulka
MarioLover64 wrote: ↑Tue Aug 25, 2020 12:40 pm
my scenery wont display properly
width=320
height=26
frames=140
framespeed=8
but it just loads the defaults for the scenery
Where is your txt file located? it must me located in ext_map/scene folder by the way...
Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 12:47 pm
by MarioLover64
why not the level folder like npc-n.txt, block-n.txt, and bgo-n.txt are?
Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 1:05 pm
by Emral
MarioLover64 wrote: ↑Tue Aug 25, 2020 12:47 pm
why not the level folder like npc-n.txt, block-n.txt, and bgo-n.txt are?
I bet to avoid running into conflicts with future basegame systems using the same file names.
Re: ExtMap (WIP)
Posted: Tue Aug 25, 2020 1:13 pm
by KateBulka
MarioLover64 wrote: ↑Tue Aug 25, 2020 12:47 pm
why not the level folder like npc-n.txt, block-n.txt, and bgo-n.txt are?
i feel like it's more compact and clean
Re: ExtMap (WIP)
Posted: Thu Aug 27, 2020 2:01 pm
by MarioLover64
Blocks stop rendering when the top corner is hidden, even when the block should still be visible
Re: ExtMap (WIP)
Posted: Thu Aug 27, 2020 2:25 pm
by Murphmario
Decided to take a small look at the files, and am now wondering if it would be possible to automatically resize stuff like scenery based on the size of the image and how many frames they have, instead of putting in the size in the .txt file.
Re: ExtMap (WIP)
Posted: Thu Aug 27, 2020 2:28 pm
by MarioLover64
How about you do that for if the size isn't defined in the config
Re: ExtMap (WIP)
Posted: Sun Aug 30, 2020 12:10 pm
by KateBulka
Murphmario wrote: ↑Thu Aug 27, 2020 2:25 pm
Decided to take a small look at the files, and am now wondering if it would be possible to automatically resize stuff like scenery based on the size of the image and how many frames they have, instead of putting in the size in the .txt file.
sounds like a good suggestion, i may add it in a full version