Page 1 of 1

Rapid's Levels [1.4.5]

Posted: Sun Aug 23, 2020 8:52 pm
by rapidblaze
#1 - Forest of Illusion

Screenshots:
Spoiler: show
Image
Image
Image
Image
Description:
I decided to upload one of the normal levels from my project instead of only special ones.
This one's pretty fun, it has some secrets/optionable rooms for those who are curious/want a challenge.
I really like this one, hope you'll have as much fun playing as I did!

Download: http://www.mediafire.com/file/srylbu27204ypb1/file

Special #1 - Haunted House of Illusion

Screenshots:
Spoiler: show
Image
Image
Image
Image
Description:
This level was taken from my project that's been in the works for some time now.
It has a very simple design, but the gameplay can be pretty fun.
There's a lot of secret ways/doors to be found, so the replayability is pretty high.
It's pretty hard to find a way out not knowing the level layout so you'll have to rely on your memory.
The level can be very unfair sometimes so you also need to have some patience.

Overall - if you like finding a way out in a maze, this level is for you. GLHF.

Download: http://www.mediafire.com/file/z9dtt9aoq1khsge/file

Special #2 - Pipemaze

Screenshots:
Spoiler: show
Image
Image
Image
Image
Description:
Another level taken from my project, this one's also a maze-type level but is not as unfair as the one above.
It has multiple exits so good luck finding all of them! HF.

Download: http://www.mediafire.com/file/y3o752gev300zbp/file

Re: Rapid's Levels [1.4.5]

Posted: Sat Sep 05, 2020 4:48 pm
by rapidblaze
Updated the levels to 1.4.5,
and also fixed some stuff.

Re: Rapid's Levels [1.4.5]

Posted: Sun Sep 06, 2020 9:12 pm
by Jumper
Hi, I was playing Forest of Illusion when I came upon a bug.
Spoiler: show
In Section 6, the saw is positioned away from the lineguide, which prevents the player from progressing upwards via spin-jumping.

Re: Rapid's Levels [1.4.5]

Posted: Mon Sep 07, 2020 10:51 am
by rapidblaze
Oh, I'm sorry. I've updated these while in a hurry and didn't even playtest. Haunted House also had a bug, but it's all fixed now. Thanks!

Re: Rapid's Levels [1.4.5]

Posted: Mon Sep 07, 2020 11:47 pm
by Jumper
Welcome.
I'll be sure to check it out when I get the time...

Re: Rapid's Levels [1.4.5]

Posted: Tue Sep 08, 2020 11:54 am
by rapidblaze
I'm glad to hear that. ^^

Re: Rapid's Levels [1.4.5]

Posted: Thu Sep 10, 2020 4:52 pm
by Archived
Archived

Re: Rapid's Levels [1.4.5]

Posted: Fri Sep 11, 2020 7:48 am
by rapidblaze
Oops, I forgot to put the new filename in the events. It's fixed now, sorry!

Re: Rapid's Levels [1.4.5]

Posted: Fri Sep 11, 2020 11:17 am
by krakin
rapidblaze wrote:
Fri Sep 11, 2020 7:48 am
Oops, I forgot to put the new filename in the events. It's fixed now, sorry!
thats fine andy dandy i look at ait when I get a nap dood idea