Neon 3D Tileset
Posted: Sat Jul 11, 2020 3:31 pm
That, and the question block bumping are two problems that I don't really know how to fix. I would've thought of placing a BGO under the block so no cutoff happens, but ehh... I haven't tested it and I imagine it might look awkward.
It doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
I'm up to date, and I don't ever do multiplayer8lue Storm wrote: ↑Mon Jul 13, 2020 12:48 pmIt doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
Ohh, now I see what's up. I forgot to include two important files for particle effects. Download is updated.TheGameyFireBro105 wrote: ↑Mon Jul 13, 2020 12:56 pmI'm up to date, and I don't ever do multiplayer8lue Storm wrote: ↑Mon Jul 13, 2020 12:48 pmIt doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
here's the 2nd half of the error
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