Share and discuss custom SMBX graphics.
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8lue Storm
- Volcano Lotus
- Posts: 593
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Sat Jul 11, 2020 3:31 pm
A thing made for a SLAM level that will probably never be finished, ever.
GIF:
There are more graphics than showcased!
Download:
Suggestion:
Have fun.
Last edited by 8lue Storm on Mon Jul 13, 2020 1:17 pm, edited 1 time in total.
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FireyPaperMario
- Wart
- Posts: 6206
- Joined: Sat Sep 27, 2014 1:39 pm
- Flair: 90's kid born in late 1993 ^_^"
- Pronouns: He/Him
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Contact:
Postby FireyPaperMario » Sat Jul 11, 2020 3:49 pm
These graphics looks like something out of the indie game, VVVVVV for some odd reason.
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DrMekar
- Eerie
- Posts: 778
- Joined: Sat Apr 08, 2017 7:16 am
- Flair: CUSTOM CHARACTER CREATOR
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Contact:
Postby DrMekar » Sat Jul 11, 2020 6:24 pm
This is pretty cool.
Maybe I do will go through with the idea of a Cyber World in MH2.
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PROX
- Banned
- Posts: 1953
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sun Jul 12, 2020 4:36 am
interesting concept, but it looks weird in some ways. If you jump on a note block, the effect doesn't follow the block.
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8lue Storm
- Volcano Lotus
- Posts: 593
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Mon Jul 13, 2020 12:37 pm
PROX wrote: ↑Sun Jul 12, 2020 4:36 am
interesting concept, but it looks weird in some ways. If you jump on a note block, the effect doesn't follow the block.
That, and the question block bumping are two problems that I don't really know how to fix. I would've thought of placing a BGO under the block so no cutoff happens, but ehh... I haven't tested it and I imagine it might look awkward.
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8lue Storm
- Volcano Lotus
- Posts: 593
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Mon Jul 13, 2020 12:48 pm
It doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
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TheGameyFireBro105
- Eerie
- Posts: 742
- Joined: Thu Jan 09, 2020 6:09 pm
- Flair: Good at remakes
- Pronouns: he/him
Postby TheGameyFireBro105 » Mon Jul 13, 2020 12:53 pm
8lue Storm wrote: ↑Mon Jul 13, 2020 12:48 pm
It doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
I'm up to date, and I don't ever do multiplayer
here's the 2nd half of the error
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8lue Storm
- Volcano Lotus
- Posts: 593
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Mon Jul 13, 2020 1:18 pm
TheGameyFireBro105 wrote: ↑Mon Jul 13, 2020 12:56 pm
8lue Storm wrote: ↑Mon Jul 13, 2020 12:48 pm
It doesn't reference the local luna.lua file so I assume the problem isn't with my code. Are you sure you're using the latest version? Check to see if your libraries are all there... Or it might be an issue with multiplayer, if you're using it. I don't know. I'm not the one to ask for help with troubleshooting, so these were only my assumptions.
I'm up to date, and I don't ever do multiplayer
here's the 2nd half of the error
Ohh, now I see what's up. I forgot to include two important files for particle effects. Download is updated.
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Murphmario
- Chargin' Chuck
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Postby Murphmario » Sat Feb 24, 2024 9:08 am
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