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Porting Custom Animated Propellers

Posted: Mon Jun 29, 2020 8:30 pm
by Bloxxerstudios
Hiya! I was wondering if it was possible to utilize the propellers in this spritesheet in SMBX? I've attempted to port them myself, but had a lot of trouble with it. It would be a GREAT help if anyone could assist with getting these into SMBX!

Thank you!

Re: Porting Custom Animated Propellers

Posted: Tue Jun 30, 2020 1:00 am
by Enjl
Looks like a bgo with frames=8 in the txt (for smbx2). Then it should just kinda work. It would help to know what kind of help you need if you described that trouble you mentioned.