Sonic the Hedgehog: The Complete Adventure (Finally finished, full version now available! Happy Birthday, Sonic!)

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KlickyMario321+
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Sonic the Hedgehog: The Complete Adventure (Finally finished, full version now available! Happy Birthday, Sonic!)

Postby KlickyMario321+ » Sat Jun 06, 2020 11:08 am

Today I present my first episode Sonic: The Complete Adventure!

An all-new 2D adventure in the Sonic Universe all waiting for you! It'll be compatible with SMBX 2.0 Beta 3 & Beta 4. Right now, I'm the only one working on this project. But here's the question I'm trying to answer:

Why do I need help?
I can't do this alone. I need some level designers and beta testers.

Story
It was a beautiful day in South Island, the sun was shining, the birds were singing, and the grass was green. And Sonic the Hedgehog was hanging out with his friends. Sonic and Knuckles were at Green Hill Zone, fairly bored. Sonic tells Knuckles to go eat a plant, and that it would be so hilarious. Knuckles was all over that idea and goes to try and eat the pink flower until he realized that it's part of the island. Then Sonic gives Knuckles a "random SMB2 mushroom that he found while dumpster diving at Overwatchers' Pizza and Soda Parlor over at Spring Yard Zone". So Knuckles does so, only to find out that he just ate a magic mushroom that turns into 50 cheeseburgers after you eat it and gets so fat, he explodes. Then Sonic gets Tails to eat all the cheeseburgers Knuckles dropped, a skull and a lot of green slime. After this, Tails barfs out an unconscious Knuckles. Sonic tells him it's like Sleeping Beauty and that he has to give him a kiss to wake him up. Tails tries to give him a kiss, but farted at his face instead, prompting Knuckles to go on a rampage and beat Tails up. Sonic broke them both up and told Knuckles to go and leave Tails alone. Then Tails tells Sonic to come with him to a spot where he claims he saw something crash land onto the island. It was a sky fighter-like ship, and inside was... Ryan! He must've tried to get to South Island for a vacation. But before they could talk more of it, DISASTER STRUCK! The peace was shattered as Sonic's friends were disappearing and robots have taken their place. This must all be the work of Dr. Ivo "Eggman" Robotnik. And worst of all, he's having the badniks rebuild the Electric Egg and set it afloat. However, he needs an organic power source to start the Electric Egg up. Eggman saw that Sonic was hanging out with his best friend, Miles "Tails" Prower. So Eggman kidnapped Tails just to throw Sonic off his game. Eventually, Sonic recieved a letter from Tails saying:
Spoiler: show
Dear Sonic,
If you are reading this, Eggman has captured me and locked me away in the Electric Egg! If you want to rescue me, you'll have to get the 7 Chaos Emeralds and teach Eggman a lesson! But be careful, Sonic! Eggman has built some Master Robots to put an end to you! Get the Emeralds from the Special Stages and you can free me! Good luck!
-Tails
And so begins Sonic's adventure to save Tails and the world from disaster! (Yes, I updated the story. I wanted it to coordinate with the Intro Movie.)

Worlds
You'll journey through 12 amazing levels called zones, each divided into 3 acts and a boss battle.
Green Hill Zone
Bridge Zone
Jungle Zone
Marble Zone
Labyrinth Zone
Spring Yard Zone
Star Light Zone
Sparkling Zone
Scrap Brain Zone
Mecha Green Hill Zone
Clock Work Zone
Electric Egg Zone/Sky Base Zone
Final Zone

Screenshots
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More screenshots coming soon!

World Map Screenshots
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Progress and Zone Information
Green Hill Zone: A crisp and sunny tropical island on a beach with lots of flora and fauna and the everlasting feeling of summer. Easy. Straightforward. Enough said.
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Bridge Zone: A series of wooden bridges connected to grassy islands over a huge sea located upstream of the island's massive central river and close to wide waterfall.
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Jungle Zone: A huge, thick rainforest, with treacherous waterways, snaking vines and giant trees. Indeed, Act 2 is a vertical level where Sonic has to climb a massive waterfall using logs as platforms.
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Marble Zone: Ancient ruins covered in tall grass in the mountains, along with several lava lakes and underground purple dungeons can also be found, featuring more large lava pools, torches lighting the dungeons up, and decorative prison cages.
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Labyrinth Zone: A large, underwater cave system located underneath South Island. It is full of orange stone, some of which appears polished. Additionally, plants and crystals decore the Zone.
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Spring Yard Zone: A pinball-machine like city with bumpers and springs.
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Star Light Zone: The quiet twilight of the city building-tops at night give home to the Star Light Zone. This unusually peaceful highway suspended in the urban skies is the first of its kind, and though brief, is more fun than it is in Spring Yard Zone
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Sparkling Zone: This zone originally from the Sonic 1 beta sees Sonic run through an amusement park at night, under the stars. Some of the level resembles a construction site, with orange, metal frameworks and seemingly incomplete block walls.
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Scrap Brain Zone/Mecha Green Hill Zone: A large, polluted factory system located on the highest peak of South Island. Outdoors, many buildings in several colors can be spotted in the background, with smokestacks occasionally spewing fresh pollution into the red-colored sky. Indoors, the buildings feature many light green walls with electronic devices on them. If you think that's not the worst, Act 3 is a mechanized Green Hill Zone.
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Clock Work Zone: The lift to the Electric Egg Zone.
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Sky Base Zone: At the end of the previous level, Eggman flees to an airship hidden in the smog clouds of Scrap Brain Zone. Sonic, obviously, pursues. Sky Base Act 1 sees the heroic hedgehog navigate his way through the exposed gantries and electric fields of the airship anchorage above Scrap Brain, speeding to catch the fat man's massive escape vessel before it departs. In Act 2, Sonic, without any rings to protect him throughout the level, must brave the fearsome defenses on board the zeppelin itself, cannons, bullet bill blasters, spikeballs, and the ever-present threat of falling thousands of feet into hedgehogy oblivion. Sonic joins the Eggman empire in Act 3 after realizing "The Truth" but betrays Eggman quickly after hearing that he will destroy Ryan's World and stops the invasion, only to be sentenced to death.
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World Map: The world that separates the levels from South Island.
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Total Progress: How much is done for the entire game?
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Sources cited from sonic.fandom.com and soniczone0.com.

The Team

Level Designers (If you wanna design levels, PM me.)
KlickyMario321+

Beta Testers (If you wanna test the prototypes, PM me.)
KlickyMario321+
Suckerman7 GM

Translator
KlickyMario321+

Original Game by
SEGA and Sonic Team

Download Demo
http://www.mediafire.com/folder/zz1ddb1 ... ure_(Demo)
At this point, this is the only demo I'm going to offer.

Full version available... wait for it... NOW!
Here's the link!!!
https://www.mediafire.com/file/c7g27wfj ... ).zip/file

Wow. I can't believe I finished this myself. I must be pretty lucky.

Have an awesome day!
Last edited by KlickyMario321+ on Wed Jun 23, 2021 4:10 pm, edited 12 times in total.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Murphmario » Sat Jun 06, 2020 2:12 pm

Interested in the project, but it's a problem when I can't see the images.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby FireyPaperMario » Sat Jun 06, 2020 5:50 pm

So.... This Sonic theme WIP SMBX 2.0 project has the same plot of Sonic The Hedgehog 2? Are there gonna be a "Multiple Ending" system in this tribute episode?

KlickyMario321+
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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby KlickyMario321+ » Sun Jun 07, 2020 12:25 pm

Murphmario, sorry about that, but I didn't have time to host them on Photobucket. And FireyPaperMario, yes, there's going to be a multiple ending system in this tribute episode. It'll go like this: if you get all 7 stars (Chaos Emeralds), you get to enter Scrap Brain Zone, but if not, the game will end at Emerald Security Zone. Also, I'll create a Photobucket account and host the screenshots on that website right now, and then I'll re-edit this post. Okay?

Catch ya soon!

Yours endlessly, KlickyMario321+

P.S. Yes, it'll also have the same plot as Sonic the Hedgehog 2 for Master System (SMS) and Game Gear (SGG).

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Cedur » Sun Jun 07, 2020 12:52 pm

You should definitely not use Photobucket. It's not free for 3rd-party-hosting.
I recommend Imgur or PostImage.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby KlickyMario321+ » Sun Jun 07, 2020 4:09 pm

Thank you, Cedur! I'll try PostImage now.

By the way, did you want to be a beta tester for Sonic the Hedgehog: The Complete Adventure?

PM me when you think up your answer.

See ya!

-KlickyMario321+

Added in 26 minutes 18 seconds:
See Cedur, I was able to sign up for PostImage and host the images on that site with no expiration. Did you still want to be a beta tester for this project? PM me with an answer.

See you later!

-KlickyMario321+

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Cedur » Mon Jun 08, 2020 3:47 am

Yo, maybe I'll check the demo out if I get to it. (just saying, SMBX is not my top priority anymore)

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby KlickyMario321+ » Sat Jul 18, 2020 4:55 pm

First of all, since I accidentally grounded a few Corrupt-A-Wishers, I give up on SMBX Corrupt-A-Wish. And second of all, I am starting two new projects, and for the second project, it isn't gonna be one project, it's gonna be several projects stuffed into one pack, the New Super Mario Bros. X Special Funpack. I am also starting development on Sonic 2 Revival. I am still going to keep this episode alive by updating the demo, but I need some level designers if we want to complete the game and release its full version. I'll put up a claimlist later today. See you guys later!

Also, Murphmario, did I hear that you wanted to help out in this project? I could really use a level designer and we could continue development on this episode together. Respond when you can. I'm up for the wait. See ya!

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Suckerman7 GM » Mon Jul 20, 2020 2:27 pm

A Sonic-themed episode in SMBX? I'd love to be a part of this! But sadly, I can only apply as a beta tester if possible. I currently have a WIP project in my hands so I can't design levels at the moment.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby KlickyMario321+ » Tue Jul 28, 2020 7:50 am

I also want to design levels for your project. Just PM me with your answer when ready.

Also, man, my STH:TCA claimlist is taking longer than usual to release. Hope you can have the time to wait while I (for real this time) make the claimlist. Thank you for your patience and hope you can play the demo.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby ilka » Mon Sep 28, 2020 6:33 am

Hello. Tell me please when will be ready fill version of a game? And what release date?

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Sleepy Dee » Tue Sep 29, 2020 6:42 pm

ilka wrote:
Tue Sep 29, 2020 7:59 am
Hello/ Tell me please what data release of full version?
I very wait answer/
When the creator sees fit that the levels are complete and the final touches are applied and stuff, then they will release it. It's best to sit and wait for when that time comes because a lot of patience and time goes into SMBX episodes depending on what you're working on.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Luna » Tue Oct 06, 2020 5:19 pm

I think you should add more level screenshots.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby ilka » Wed Oct 07, 2020 1:56 pm

Get quickly pls make full version of game.
My son autist very waiting, pls help a little/

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby ilka » Fri Oct 16, 2020 9:44 am

Hello/ How much time left to full game entrance?

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Cedur » Fri Oct 16, 2020 2:49 pm

ilka wrote:
Fri Oct 16, 2020 9:44 am
Hello/ How much time left to full game entrance?

Will you please stop repeating the same question?

I don't even know how much he's still working at it.

Don't expect projects to be finished, most projects end up abandoned.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby ilka » Sun Nov 08, 2020 5:18 am

Hello, friends.
Perhaps anybody know when full version of Sonic the Hedgehog: The Complete Adventure coming out?
I tired to give some answers to my so, pls help.
May bе you can give links to similar games? Thanks at all.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Sonya Sanchez » Sun Nov 08, 2020 5:29 am

ilka wrote:
Sun Nov 08, 2020 5:18 am
Cedur wrote:
ilka wrote:
Fri Oct 16, 2020 9:44 am
Hello/ How much time left to full game entrance?

Will you please stop repeating the same question?

I don't even know how much he's still working at it.

Don't expect projects to be finished, most projects end up abandoned.
Maybe just play other Finished Episodes here?

Klicky hasn't been around since Sep 02 so we don't know how much they done or if they still working on it!

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby Suckerman7 GM » Mon Nov 09, 2020 4:01 am

Idunn wrote:
Sun Nov 08, 2020 5:29 am
ilka wrote:
Sun Nov 08, 2020 5:18 am
Cedur wrote:
ilka wrote:
Fri Oct 16, 2020 9:44 am
Hello/ How much time left to full game entrance?

Will you please stop repeating the same question?

I don't even know how much he's still working at it.

Don't expect projects to be finished, most projects end up abandoned.
Maybe just play other Finished Episodes here?

Klicky hasn't been around since Sep 02 so we don't know how much they done or if they still working on it!
Yeah, don't push people around for releasing their episodes. Making episodes are tedious and sometimes, they even last for a long time while working on them. Like me for example, I also have a project which I take it slowly as I have other work to do in real life.

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Re: Sonic the Hedgehog: The Complete Adventure (Green Hill Zone demo out now, needs level designers and beta testers)

Postby KlickyMario321+ » Sun Nov 29, 2020 9:49 am

The full version should be completed on June 23, 2021. This episode will be released for Sonic's 30th anniversary.

Added in 4 minutes 31 seconds:
Re: Sonic the Hedgehog: The Complete Adventure (Next demo coming soon, Happy Birthday, Sonic!)
I added you to the team, Suckerman. You can now test the levels and look for bugs. If you find any bugs, please report them to the SMBX Forums. Thank you!

Added in 2 minutes 55 seconds:
Re: Sonic the Hedgehog: The Complete Adventure (Next demo coming soon, Happy Birthday, Sonic!)
By the way, it's official! Sonic: The Spirit of a Bright Hero is back and better than ever!!! This project was cancelled due to corruption for 10 months but then revived and ready for release. Check it out soon!


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