Chocolate Contest X1 - WE HAVE A WINNER

Official community level contests.
ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Postby ShadowStarX » Sat Jul 11, 2020 10:59 am

Fuyu wrote:
Sat Jul 11, 2020 9:31 am
Oh boy, 14 hours til deadline.

I have submitted mine too, now the most painful part has come. The waiting...
Um actually one extra day.

cato
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Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Postby cato » Sat Jul 11, 2020 11:52 am

Cedur wrote:
Sat Jul 11, 2020 7:21 am
I'd say you can make a level both for this contest and then put it into SLAM (though that's not exactly encouraged)
I mean, that's almost half of the levels people submitted. I don't know if SLAM is the right word, they are just horizontal gimmicky levels like I would see in SLAM.

Cedur
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Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Postby Cedur » Sat Jul 11, 2020 2:07 pm

cato wrote:I mean, that's almost half of the levels people submitted.

um? none of the submitted levels have been posted in the Slam forum.

Slam is a community project, if you make a level for it, you post it in the subforum.

(also I realized that slam is inactive for quite a few months)

Emral
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Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Postby Emral » Sun Jul 12, 2020 2:50 am

Cedur wrote:
Sat Jul 11, 2020 2:07 pm
cato wrote:I mean, that's almost half of the levels people submitted.

um? none of the submitted levels have been posted in the Slam forum.

Slam is a community project, if you make a level for it, you post it in the subforum.

(also I realized that slam is inactive for quite a few months)
I think what they mean is just that half the people submitted levels that have coherent ideas they develop throughout the level (one of the expectations for slam submissions and an easy way to make a level coherent in general). What I'm mostly wondering at this point is what other kinds of good levels cato expected to see more of.

ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [FINAL DAY OF SUBMISSION]

Postby ShadowStarX » Sun Jul 12, 2020 2:59 am

The final day of submission has come, you have 20 hours from now to submit your level.

PROX
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Re: Chocolate Contest X1 (Rules and Discussion) [FINAL DAY OF SUBMISSION]

Postby PROX » Sun Jul 12, 2020 3:31 am

I made it, and the level turned out pretty well.

cato
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Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Postby cato » Sun Jul 12, 2020 9:59 am

Enjl wrote:
Sun Jul 12, 2020 2:50 am
I think what they mean is just that half the people submitted levels that have coherent ideas they develop throughout the level (one of the expectations for slam submissions and an easy way to make a level coherent in general). What I'm mostly wondering at this point is what other kinds of good levels cato expected to see more of.
The way I think about SLAM levels is that they consist of theming, gimmicks throughout the level, with the use of devkit blocks to make setups. Of course, Lua scripts are also used. They would have standard 3-star coins and vertical/horizontal only sections.

With the said, besides from the first few levels people submitted, my level, that Uno level, that Snake level and the Geometry Dash level, I think all others are remotely close to being a SLAM level.

They are really good levels, at least when I played those, which itself put others at a lower spot. The non-SLAM levels are in one level, while SLAM levels are above the previous level. To be honest, I would expect levels that really have a good design like those you find in high-tiers back in the community contests.

It kinda makes the contest looks like a SLAM level contest as people resorted to following the trend of making shiny well-crafted SLAM levels like those good ones in Mario Maker 2. If I were to participate in any future contests, I would've used the gimmicks to fill the bottomless level rather than carefully placing blocks for the aesthetics.

Emral
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Re: Chocolate Contest X1 (Rules and Discussion) [FINAL DAY OF SUBMISSION]

Postby Emral » Sun Jul 12, 2020 11:06 am

Consider that this "slam like design" is just because people have become more familiar with deconstructing how nintendo makes levels in general. Previous contest winners also utilized four step design. The difference is that back then everyone else didn't know how to structure their levels.
I believe this is what you mean by "slam design". It's not iconic to slam at all.
https://www.youtube.com/watch?v=dBmIkEvEBtA
https://www.youtube.com/watch?v=JqHcE6B4OP4

ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Postby ShadowStarX » Mon Jul 13, 2020 3:20 am

We're past the deadline! Thanks to everybody who participated I hope you had fun making your level!
After the levels are redistributed, judging will start!

TheNightingale
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Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Postby TheNightingale » Mon Jul 13, 2020 9:14 am

I wish I came back to SMBX a few days earlier so I could make a level for this...

Cedur
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Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Postby Cedur » Mon Jul 13, 2020 10:38 am

I wish I had made a level for this now that the amount of participants skyrocketed in the past days

ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Postby ShadowStarX » Mon Jul 13, 2020 11:28 am

Cedur wrote:
Mon Jul 13, 2020 10:38 am
I wish I had made a level for this now that the amount of participants skyrocketed in the past days
The fact that the contest is numbered should be enough of a sign that this wasn't a standalone opportunity.

ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby ShadowStarX » Fri Jul 17, 2020 2:49 am

The levels were redistributed this week and the judging period has begun.

If you want to play the contest entries, here they are: (Some of the music files are a bit broken but you can change the music files' directory with ease via cut 'n paste)

Download Link


PROX
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby PROX » Tue Sep 22, 2020 4:36 pm

So it's toward the end of September now. Any updates?

Cedur
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby Cedur » Tue Sep 22, 2020 5:16 pm

Yup, it's been over two months now ...

who is finished, who's not?

Emral
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby Emral » Tue Sep 22, 2020 5:54 pm

I've sent mine in like july 25th. dunno about the others.

ShadowStarX
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby ShadowStarX » Wed Sep 23, 2020 1:50 pm

I'll be done with the 1 level left this week. (I was done like a month ago with 40/42 though, it's just 2 levels that I didn't get around to reviewing until as of late, schoolyear start was exhausting)

MECHDRAGON777
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby MECHDRAGON777 » Wed Sep 23, 2020 4:51 pm

I have sent my reviews in during the end of July. Looking at the progress I can see, I might as well do a final check to see if I like my reviews or not. (See if I still agree to the scores and reviews I gave.)

PROX
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby PROX » Mon Oct 19, 2020 7:31 pm

The chocolate has officially melted at this point. It needs refrigeration.

TLtimelord
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Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

Postby TLtimelord » Tue Oct 20, 2020 1:56 am

Honestly the last judge or two need an ultimatum at this point because it's getting ridiculous.


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