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Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Tue Feb 23, 2021 1:50 pm
by MrDoubleA
Updated again, to fix Luigi's mustache in a few frames and a few other bug fixes.

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Tue Feb 23, 2021 2:26 pm
by TheGameyFireBro105
Is this cape compatible?

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Tue Feb 23, 2021 5:29 pm
by MrDoubleA
Another tiny update has been released to fix a tiny bug :v
TheGameyFireBro105 wrote:
Tue Feb 23, 2021 2:26 pm
Is this cape compatible?
Not at the moment, though I'll make an update to the cape soon enough to add support for it.

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Sat Mar 13, 2021 8:37 pm
by Archived
Archived

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Sun May 23, 2021 4:55 am
by Mushroom King
I believe the sprite animation for Mario and Luigi slow fall when in raccoon or tanuki state is in need to be fixed. I know it's done to simulate the cap movement but I have the impression that the cap is currently stationary while the body is going up and down by a few pixels while slow falling.

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Sun Sep 05, 2021 1:47 am
by MrCool422
great, but how to activate the accurate smw mario, luigi, and toad costume not to be rude...

Re: Accurate SMW Mario, Luigi, and Toad (updated)

Posted: Tue Sep 14, 2021 5:43 pm
by MrDoubleA
Mushroom King wrote:
Sun May 23, 2021 4:55 am
I believe the sprite animation for Mario and Luigi slow fall when in raccoon or tanuki state is in need to be fixed. I know it's done to simulate the cap movement but I have the impression that the cap is currently stationary while the body is going up and down by a few pixels while slow falling.
Sounds like you have it installed wrong and the lua file isn't running, since it IS fixed. Which leads into the next quote...
MrCool422 wrote:
Sun Sep 05, 2021 1:47 am
great, but how to activate the accurate smw mario, luigi, and toad costume not to be rude...
Put this into your luna.lua file:

Code: Select all

Player.setCostume(CHARACTER_MARIO,"SMW-Mario",true)
Player.setCostume(CHARACTER_LUIGI,"SMW-Luigi",true)
Player.setCostume(CHARACTER_TOAD,"SMW-Toad",true)
(Also, these costumes are now included in X2 by default.)