Page 1 of 1
(NPC Requests) More stuff for SMBX2
Posted: Fri May 01, 2020 8:50 am
by Neon358
Can someone create the Propeller Suit, Penguin Suit, Mini Mushroom, NSMBU Baby Yoshis, (all in 38A), and the Super Acorn, Red and Green rings, and other stuff from SMM2 in SMBX2? I'm creating an NSMB style game and I would be very grateful if someone could do this.
Re: More stuff for SMBX2
Posted: Fri May 01, 2020 9:12 am
by Akromaly
New powerups are very unlikely to get added for now because of some limitations
Re: More stuff for SMBX2
Posted: Fri May 01, 2020 9:15 am
by Cedur
Red and green rings are trivially to execute with layers/events.
Re: More stuff for SMBX2
Posted: Fri May 01, 2020 9:26 am
by Emral
AndrewPixel wrote: ↑Fri May 01, 2020 9:12 am
New powerups are very unlikely to get added for now because of some limitations
I mean...
viewtopic.php?f=101&t=25474
Things don't have to necessarily become part of basegame upon initial completion.
Re: More stuff for SMBX2
Posted: Fri May 01, 2020 10:46 am
by Neon358
True, but I just want to add powerups from 38A and more to SMBX2. This might take a long time, but I can wait. I mean, it's only in its beta stages right now.
Re: More stuff for SMBX2
Posted: Fri May 01, 2020 10:47 am
by Chanceux2
Also I think like AndrewPixel said Limits are made
Re: (NPC Requests) More stuff for SMBX2
Posted: Fri May 01, 2020 11:36 am
by Cedur
There are limits. I also heard of anotherpowerup.lua which allows you to add a custom powerup on a per-level basis.
Also I saw someone showcasing a penguin suit used in SMBX2.
Re: (NPC Requests) More stuff for SMBX2
Posted: Fri May 01, 2020 1:15 pm
by Neon358
Yeah, if I can only use like one per level, I'm fine with that. I just wanted to make sure that they could be programmed and used in-game.
Re: (NPC Requests) More stuff for SMBX2
Posted: Fri May 01, 2020 1:29 pm
by Emral
Cedur wrote: ↑Fri May 01, 2020 11:36 am
There are limits. I also heard of anotherpowerup.lua which allows you to add a custom powerup on a per-level basis.
Slight correction: An infinite amount of custom powerups on a per-level or per-episode basis.
The limitation being that they only work for Mario, Luigi, Peach, Toad, and have the mechanics of regular super mario (so no mini mushroom)
Re: (NPC Requests) More stuff for SMBX2
Posted: Mon May 04, 2020 3:08 pm
by Neon358
That's fine. I can wait for a mod or an update, etc. I mean, there's no real rush for my NSMB game, I can wait for power-ups. I'm just saying people could work on porting SMBX 38A items to SMBX2.
Re: (NPC Requests) More stuff for SMBX2
Posted: Sun May 17, 2020 6:27 pm
by Lusho
And actually NSMBU baby yoshies seem pretty simple to do, Specially pink and yellow, on the other side blue ones are trickier, but I also think that they're possible.