(NPC Requests) More stuff for SMBX2

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Neon358
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(NPC Requests) More stuff for SMBX2

Postby Neon358 » Fri May 01, 2020 8:50 am

Can someone create the Propeller Suit, Penguin Suit, Mini Mushroom, NSMBU Baby Yoshis, (all in 38A), and the Super Acorn, Red and Green rings, and other stuff from SMM2 in SMBX2? I'm creating an NSMB style game and I would be very grateful if someone could do this.
Last edited by Neon358 on Fri May 01, 2020 10:51 am, edited 2 times in total.

Akromaly
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Re: More stuff for SMBX2

Postby Akromaly » Fri May 01, 2020 9:12 am

New powerups are very unlikely to get added for now because of some limitations

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Re: More stuff for SMBX2

Postby Cedur » Fri May 01, 2020 9:15 am

Red and green rings are trivially to execute with layers/events.

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Re: More stuff for SMBX2

Postby Emral » Fri May 01, 2020 9:26 am

AndrewPixel wrote:
Fri May 01, 2020 9:12 am
New powerups are very unlikely to get added for now because of some limitations
I mean... viewtopic.php?f=101&t=25474

Things don't have to necessarily become part of basegame upon initial completion.

Neon358
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Re: More stuff for SMBX2

Postby Neon358 » Fri May 01, 2020 10:46 am

True, but I just want to add powerups from 38A and more to SMBX2. This might take a long time, but I can wait. I mean, it's only in its beta stages right now.

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Re: More stuff for SMBX2

Postby Chanceux2 » Fri May 01, 2020 10:47 am

Also I think like AndrewPixel said Limits are made

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Re: (NPC Requests) More stuff for SMBX2

Postby Cedur » Fri May 01, 2020 11:36 am

There are limits. I also heard of anotherpowerup.lua which allows you to add a custom powerup on a per-level basis.

Also I saw someone showcasing a penguin suit used in SMBX2.

Neon358
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Re: (NPC Requests) More stuff for SMBX2

Postby Neon358 » Fri May 01, 2020 1:15 pm

Yeah, if I can only use like one per level, I'm fine with that. I just wanted to make sure that they could be programmed and used in-game.

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Re: (NPC Requests) More stuff for SMBX2

Postby Emral » Fri May 01, 2020 1:29 pm

Cedur wrote:
Fri May 01, 2020 11:36 am
There are limits. I also heard of anotherpowerup.lua which allows you to add a custom powerup on a per-level basis.
Slight correction: An infinite amount of custom powerups on a per-level or per-episode basis.
The limitation being that they only work for Mario, Luigi, Peach, Toad, and have the mechanics of regular super mario (so no mini mushroom)

Neon358
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Re: (NPC Requests) More stuff for SMBX2

Postby Neon358 » Mon May 04, 2020 3:08 pm

That's fine. I can wait for a mod or an update, etc. I mean, there's no real rush for my NSMB game, I can wait for power-ups. I'm just saying people could work on porting SMBX 38A items to SMBX2.

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Re: (NPC Requests) More stuff for SMBX2

Postby Lusho » Sun May 17, 2020 6:27 pm

And actually NSMBU baby yoshies seem pretty simple to do, Specially pink and yellow, on the other side blue ones are trickier, but I also think that they're possible.


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