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(request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Posted: Fri Apr 24, 2020 8:29 pm
by TheGameyFireBro105
I'd like to see what people think the shading should look like (can u also have the Blasta Mechakoopas go over blue snifits, and the Zappa Mechakoopas go over birdo. Make sure u can pick them up.)

Re: (request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Posted: Sat Apr 25, 2020 10:43 am
by Inferno_Guy
The fatal flaw in this request is that Mechakoopas ALREADY exist in the game. Except for the laser and missle ones, and do know they have deactivated forms, so you cant just stomp on a snifit and deactivate it.

Re: (request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Posted: Sat Apr 25, 2020 5:26 pm
by TheGameyFireBro105
I want the blasta mechakoopas to be blue snifit sprite replacements. Doesn't have to be anything crazy. id be ok with a reskin. Same w/ zappa mechakoopas. SMB3 style mechakoopa sprites for the standard.