(request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

This is the place to request custom graphics for SMBX.
TheGameyFireBro105
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(request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Postby TheGameyFireBro105 » Fri Apr 24, 2020 8:29 pm

I'd like to see what people think the shading should look like (can u also have the Blasta Mechakoopas go over blue snifits, and the Zappa Mechakoopas go over birdo. Make sure u can pick them up.)
Last edited by TheGameyFireBro105 on Sat Apr 25, 2020 5:26 pm, edited 1 time in total.

Inferno_Guy
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Re: (request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Postby Inferno_Guy » Sat Apr 25, 2020 10:43 am

The fatal flaw in this request is that Mechakoopas ALREADY exist in the game. Except for the laser and missle ones, and do know they have deactivated forms, so you cant just stomp on a snifit and deactivate it.

TheGameyFireBro105
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Re: (request) SMM2 SMB1 and SMB3 Mechakoopas (SNES)

Postby TheGameyFireBro105 » Sat Apr 25, 2020 5:26 pm

I want the blasta mechakoopas to be blue snifit sprite replacements. Doesn't have to be anything crazy. id be ok with a reskin. Same w/ zappa mechakoopas. SMB3 style mechakoopa sprites for the standard.


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