Destroy Layer while playing a sound only once
Posted: Fri Apr 24, 2020 11:48 am
Hey guys,
so I want to destroy some blocks in my level once the players reaches a certain place. This is how it looks:

Thing is, I also want it to make a sound. But since I have to place the trigger multiple times to make sure the player doesn't miss it,
the sound will play for every trigger touched, even if the layer itself is already invisible.
Does anyone know how I can make it so that the sound already plays once, when the layer actually disappears?
so I want to destroy some blocks in my level once the players reaches a certain place. This is how it looks:

Thing is, I also want it to make a sound. But since I have to place the trigger multiple times to make sure the player doesn't miss it,
the sound will play for every trigger touched, even if the layer itself is already invisible.
Does anyone know how I can make it so that the sound already plays once, when the layer actually disappears?