World map starting possition

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Tangle
Goomba
Goomba
Posts: 4
Joined: Fri Jan 11, 2019 1:20 am

World map starting possition

Postby Tangle » Tue Mar 17, 2020 2:54 am

I am making an episode together with my student and we have run into i weird problem. That I cant seems to solve.

When I start the world map in world map test mode, all seems to be fine. We start at the correct spot, the level we designated as game starting point, but we cant enter any levels, but I assume that is normal i world map test mode.

But when we start the episode in the actual game, the starting position is placed at the top-center space of the map and we are in the middle of some water tiles and we cant move anywhere. Any idea how to solve this?

Wiimeiser
Snifit
Snifit
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Re: World map starting possition

Postby Wiimeiser » Tue Mar 17, 2020 4:08 am

Try designating an intro level, and exit via a warp that sets the destination on the world map.

Tangle
Goomba
Goomba
Posts: 4
Joined: Fri Jan 11, 2019 1:20 am

Re: World map starting possition

Postby Tangle » Tue Mar 17, 2020 4:35 am

So i did that. Set and intro level and removed the "set as starting point" on the world map. The game then loads the world map with put any mario placed on it. Should I just do a new world map-file?


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