Super Mario Bros. X: New Adventures (formerly titled SMB 2020)
Posted: Sat Feb 29, 2020 5:22 pm
by vitzie629
I am currently working on an episode called "Super Mario Bros. X: New Adventures", SMBX: New Adventures (formerly called "Super Mario Bros. 2020", SMB 2020). It is an episode featuring levels in game themes including Super Mario All Stars (SMAS): Super Mario Bros. 3 (SMB3), Super Mario All Stars (SMAS): Super Mario Bros. (SMB1)/Super Mario Bros.: The Lost Levels (SMB:TLL), Super Mario World (SMW) at the moment, more game themes coming soon! The reason why I wanted to make this episode is that anyone can see almost every NPC used in Super Mario All Stars and Super Mario World that some elements in Super Mario Bros. X2 (SMBX2) doesn't have, although some can be made using LunaLUA!
Here are some images that are in my episode so you guys can look at them.
World 1 Map:
World 1 Levels and a Diamond Switch Palace:
Mushroom House:
Warp Zone Map:
World 2 Map:
World 2 Levels and a Clubs Switch Palace
Here is a video of my showcase of beta v2020.4.05 on YouTube:
Re: Super Mario Bros. 2020
Posted: Sat Feb 29, 2020 5:52 pm
by Murphmario
Looks pretty good, at least judging from the video, though maybe you could extend the goal area back a bit so that the black bgos covers the entire background.
Also, if you need any custom graphics (or downloads for certain graphics), I'd be happy to help. Even have some experience with LunaLua (though not enough to make things too complicated.)
Looks pretty good, at least judging from the video, though maybe you could extend the goal area back a bit so that the black bgos covers the entire background.
Also, if you need any custom graphics (or downloads for certain graphics), I'd be happy to help. Even have some experience with LunaLua (though not enough to make things too complicated.)
I will modify the goal area by extending it back a bit that the black BGOs cover the background. Also, I will watch videos on how to use LunaLUA and get experience basic for me!
Re: Super Mario Bros. 2020
Posted: Sun Mar 01, 2020 1:48 pm
by Chanceux2
This episode is amazing! You used graphics to not make it classic.
This episode is amazing! You used graphics to not make it classic.
this is a very vague and nonsensical statement. What is "classic" in your book even? What are you expressing?
vitzie629 wrote:When I want to make the episode classic, what graphics should I use to make it classic?
Just ignore this, as there's no clear meaning of "classic"? (Like, is it supposed to mean "vanilla", or "nostalgic" or "retro" w/e?) Just carry on with what your intended concept is?
This episode is amazing! You used graphics to not make it classic.
this is a very vague and nonsensical statement. What is "classic" in your book even? What are you expressing?
vitzie629 wrote:When I want to make the episode classic, what graphics should I use to make it classic?
Just ignore this, as there's no clear meaning of "classic"? (Like, is it supposed to mean "vanilla", or "nostalgic" or "retro" w/e?) Just carry on with what your intended concept is?
Yeah I don't know what I mean by classic. I completely don't know anymore
Re: Super Mario Bros. 2020
Posted: Wed Mar 18, 2020 5:30 pm
by TheDJ19
Looks pretty good so far, what would make it better is if you use a retro graphics pack or make your own.