Screenshots of Repidgit's game #11

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Fuyu
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Re: Screenshots of Repidgit's game #11

Postby Fuyu » Sun Feb 28, 2021 12:08 pm

ElTipsta wrote:
Sun Feb 28, 2021 11:22 am
trying my hand at making some custom graphics, themed around Birdo and her eggs. How do they look so far? would like some feedback.

(Enemies replaced are Roto Discs, SMW Style Boo and SMB2 Mushrooms).
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Looks cool, but that pink is way too strong. Try desaturating it a bit.

Added in 55 minutes 17 seconds:
Interested in seeing more? I'll be releasing a pack of all SMW SMBX vanilla backgrounds with parallax so make sure to check the forums frequently.

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Re: Screenshots of Repidgit's game #11

Postby krakin » Thu Mar 04, 2021 2:02 pm

ElTipsta wrote:
Sun Feb 28, 2021 11:22 am
trying my hand at making some custom graphics, themed around Birdo and her eggs. How do they look so far? would like some feedback.

(Enemies replaced are Roto Discs, SMW Style Boo and SMB2 Mushrooms).
Image
Like Fuyu said, the pink color of the ground, wall, pipes, and ceiling is overpowering everything else, everytime I try to look at the eggs, my eyes stray to anything pink, other than that, everything seems good to me. The eggs are shaded and colored perfectly, btw is the first egg on top of the diagonally stacked eggs, and the ones underneath supposed to look like fireballs?.

ElTipsta
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Re: Screenshots of Repidgit's game #11

Postby ElTipsta » Sat Mar 06, 2021 5:07 pm

Rhosty wrote: Like Fuyu said, the pink color of the ground, wall, pipes, and ceiling is overpowering everything else, everytime I try to look at the eggs, my eyes stray to anything pink, other than that, everything seems good to me. The eggs are shaded and colored perfectly, btw is the first egg on top of the diagonally stacked eggs, and the ones underneath supposed to look like fireballs?.
i took Fuyu's feedback to heart and tried desaturating it, it looks a lot better.

i used the pallette that the smb3 roto-disk uses, so it's meant to be a hostile egg with a similar trail.

anyway for those interested here's a little update of the tileset, it's part of a level I'm working on.

Image

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Re: Screenshots of Repidgit's game #11

Postby 8lue Storm » Sat Mar 06, 2021 6:13 pm

Image

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Re: Screenshots of Repidgit's game #11

Postby zlaker » Tue Mar 09, 2021 6:22 pm

Preview of 4 Levels: show
Image

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Re: Screenshots of Repidgit's game #11

Postby Taycamgame » Wed Mar 10, 2021 3:56 am

zlaker wrote:
Tue Mar 09, 2021 6:22 pm
Preview of 4 Levels: show
Image
Looks cool, are you working on a project?

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Re: Screenshots of Repidgit's game #11

Postby Hani » Thu Mar 18, 2021 9:23 pm

Graphics Pack on the way?
Image

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Re: Screenshots of Repidgit's game #11

Postby Chilly14 » Thu Mar 18, 2021 10:10 pm

Hani wrote:
Thu Mar 18, 2021 9:23 pm
Graphics Pack on the way?
Image
I like the wavy lava.

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Re: Screenshots of Repidgit's game #11

Postby Radiance » Thu Mar 18, 2021 10:35 pm

Hani wrote:
Thu Mar 18, 2021 9:23 pm
Graphics Pack on the way?
Image
This looks good! Looking forward to the release of the pack

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Re: Screenshots of Repidgit's game #11

Postby Cedur » Fri Mar 19, 2021 7:38 pm

almost gives me an NSMB vibe!

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Re: Screenshots of Repidgit's game #11

Postby Sonya Sanchez » Sat Mar 20, 2021 6:39 am

zlaker wrote:
Tue Mar 09, 2021 6:22 pm
Preview of 4 Levels: show
Image
Yo, these look sick I also see you are a SMW Fellow of Culture!

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Re: Screenshots of Repidgit's game #11

Postby Cedur » Sat Mar 20, 2021 9:54 am

Wow I didnt even notice zlaker's comeback. How long will it last? :>

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Re: Screenshots of Repidgit's game #11

Postby ElTipsta » Tue Mar 23, 2021 6:20 pm

Hani wrote:
Thu Mar 18, 2021 9:23 pm
Graphics Pack on the way?
Image
I love the background.

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Re: Screenshots of Repidgit's game #11

Postby Sonya Sanchez » Fri Apr 30, 2021 12:13 pm

Spoiler: show
Image
Open in a new Tab so you get a better look on it!

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Re: Screenshots of Repidgit's game #11

Postby zlaker » Sun May 16, 2021 7:28 pm

Preview of 4 Levels: show
Image

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Re: Screenshots of Repidgit's game #11

Postby erkyp3rky » Sat May 29, 2021 10:45 pm

Idunn wrote:
Fri Apr 30, 2021 12:13 pm
Spoiler: show
Image
Open in a new Tab so you get a better look on it!
that looks very well made, i assume the bullet bill launchers with the fire emblem on them fire out the smb3 fire enemies?

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Re: Screenshots of Repidgit's game #11

Postby Igneouss » Tue Jun 22, 2021 2:16 pm

[Deleted]
Last edited by Igneouss on Sat Dec 11, 2021 9:15 pm, edited 1 time in total.

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Re: Screenshots of Repidgit's game #11

Postby Alagirez » Thu Jul 01, 2021 7:19 am

I finally made something after years of not touching the editor, I feel like I'm really rusty rn, almost feel like I forgot how to use the tools in PGE. (Don't ask about Lunalua, I literally forgot everything about it).
I'll try to finish at least one of these levels, but don't expect much since I'm still struggling with the new stuff.
Click the images to see full res: show
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Image
Image
There are no special stuff in the screenshots, but at least I had fun building these. I wish I can finish at least 1 level (and release them in the forums, if I wanted to)

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Re: Screenshots of Repidgit's game #11

Postby FutureNyanCat » Fri Aug 27, 2021 3:13 am

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I'm making some more graphics for the 12.0 update to my FNC2002 GFX Pack! I've recently sprited these Fury Blocks from Bowser's Fury in the SMB3 style. Special thanks to MegaDood for helping out with the Flashing Fury Block animations! (due to Redigit jank)

EDIT 08-28-2021: The BassShoot 4000 Returns! Also new tileset test with SMW-styled SML pipes by Kojimkj from MFGG!
Spoiler: show
Image

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Re: Screenshots of Repidgit's game #11

Postby FutureNyanCat » Wed Sep 08, 2021 10:54 pm

Spoiler: show
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Another sneakpeek from 12.0 of my GFX pack! Here's the 3D Land Super Note Block! Based on Spring AI by Enjl.
Spoiler: show
Image
EDIT 09-10-2021: Hey everybody! Green Stars from Super Mario Galaxy (using their behavior in 3D World) have been sprited by yours truly as a Star Coin replacement. Check it out!


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