Page 2 of 2
Re: Most annoying enemies in smbx
Posted: Thu Aug 05, 2021 8:58 am
by Lucario
Wild Ptooie Piranha Plants (Custom) - Whoever coded this condemned thing is so evil, and I love it! The way not even a STAR can one-shot it and how it has Lakitu aim on the Needlenoses it spits.
Fuzzy (YI) - In some backgrounds and levels with enemy spam, they certainly confuse me.
Pitchin' Chuck - Do I really need to say anything, specially to the OG SMW Gang? Oh, well. He throws his balls SO QUICKLY that sometimes, it is almost unavoidable! I adore that enemy!
Re: Most annoying enemies in smbx
Posted: Mon Jan 31, 2022 11:00 am
by ditditdit
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Re: Most annoying enemies in smbx
Posted: Mon Jan 31, 2022 11:31 am
by krakin
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Same, I also like battling the SMW Koopalings too
Re: Most annoying enemies in smbx
Posted: Mon Jan 31, 2022 5:29 pm
by Luna
Chasing enemies for me. They are often very annoying, especially since they are often used in combination with very narrow platforms.
Re: Most annoying enemies in smbx
Posted: Tue Feb 01, 2022 2:36 am
by Alucard648
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
Re: Most annoying enemies in smbx
Posted: Fri Feb 25, 2022 10:21 pm
by vinsword77
the panser in smbx 38a (scripts) and smbx2
Re: Most annoying enemies in smbx
Posted: Thu Mar 03, 2022 12:03 pm
by CaptainMonochrome
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
Re: Most annoying enemies in smbx
Posted: Thu Mar 03, 2022 5:12 pm
by Mal8rk
I think Subzero Heroes made me hate panzers more than I already do
Re: Most annoying enemies in smbx
Posted: Sun Mar 06, 2022 11:31 pm
by ditditdit
Alucard648 wrote: ↑Tue Feb 01, 2022 2:36 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
yeah.... HATE bomb/fireball spam bowser fights.
Re: Most annoying enemies in smbx
Posted: Mon Mar 07, 2022 4:47 pm
by Dr Wally
Common enemies:
-Venus Fire-trap
-Spiny Egg
-Banzai Bill
-Volcano Lotus
-SMW Lakitu when you set it as "friendly"
-Flying chasing enemies
-Cheep Cheep & Blooper
-Panser
-Phanto
-Rinka
As for bosses...:
-Wart in one-screen room
-SMB3 Bowser
-Mouser
-Mother Brain + Rinka spawner
Re: Most annoying enemies in smbx
Posted: Thu Jul 14, 2022 11:18 am
by Sandomer
lakitus
pansers
phantos
piranha plants
magikoopa (because he's immortal)
bullet bills
Re: Most annoying enemies in smbx
Posted: Tue Sep 27, 2022 5:50 pm
by Mr Existent
CaptainMonochrome wrote: ↑Thu Mar 03, 2022 12:03 pm
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but
some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.

Re: Most annoying enemies in smbx
Posted: Tue Sep 27, 2022 7:14 pm
by Alucard648
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
Re: Most annoying enemies in smbx
Posted: Wed Sep 28, 2022 8:37 am
by Mr Existent
Alucard648 wrote: ↑Tue Sep 27, 2022 7:14 pm
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
Dear lord man what kind of twisted idea is that?