rooms.lua - Quick respawn & Celeste-styled rooms (v1.2.1 update)

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MarioChallengerX2
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Re: rooms.lua - Quick respawn & Celeste-styled rooms (v1.2.1 update)

Postby MarioChallengerX2 » Mon Jan 09, 2023 2:36 pm

Hey, how I do actually make it work? I put the local rooms = require("rooms") code in my luna lua file but it's not working as intended.
Edit: I am doing it step by step but I still get the quicksand physics and the quicksand is in the rooms layer.

Edit 2: https://imgur.com/a/23gXX8Q

The Respawning Function isn't working properly either...

EDIT 3: I FINALLY FIXED IT!

The code just wasn't loaded in properly


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