Turn-based Boss Battle! VS Dark Bowser
Posted: Fri Feb 21, 2020 7:31 am
I wanted to make a turn-based RPG boss fight long time ago, just like "Mario & Luigi" series. I worked hard, and finally did it.
I made this level on v1.3.0.2 using a bunch of events and layers. The level was done on December 2019.
Introduction
Your goal is to defeat Dark Bowser, obviously. Each turn you can choose to fight, or eat a mushroom. After that, Dark Bowser will attack you.
To land a successful hit on your opponent, you have to pay attention to the timing. You should hit the ? block only when the indicator reaches the rightmost box.
You have 3 tries each turn, meaning that you can deal at most 3 damage each turn.
As for Dark Bowser, he has several attacks. Each turn he chooses one of his attack randomly.
Dark Bowser will use his special attack once his health is below 50%.
Playthrough
This level use custom sound effects, so you should play this level either on v1.3.0.2 or SMBX2 for the full experience.
Hope you enjoy it!
Download
I made this level on v1.3.0.2 using a bunch of events and layers. The level was done on December 2019.
Introduction
Your goal is to defeat Dark Bowser, obviously. Each turn you can choose to fight, or eat a mushroom. After that, Dark Bowser will attack you.
To land a successful hit on your opponent, you have to pay attention to the timing. You should hit the ? block only when the indicator reaches the rightmost box.
You have 3 tries each turn, meaning that you can deal at most 3 damage each turn.
Spoiler: show
As for Dark Bowser, he has several attacks. Each turn he chooses one of his attack randomly.
Dark Bowser will use his special attack once his health is below 50%.
Spoiler: show
Playthrough
Spoiler: show
This level use custom sound effects, so you should play this level either on v1.3.0.2 or SMBX2 for the full experience.
Hope you enjoy it!
Download