SMB2 Moon

Share and discuss custom SMBX graphics.
RudeGuy
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SMB2 Moon

Postby RudeGuy » Sun May 11, 2014 1:41 pm

I saw this graphic when I was watching a level map on SMB2.

Here's the screenshot:
Spoiler: show
Image
Here's the downloads:
Last edited by RudeGuy on Tue May 13, 2014 3:22 pm, edited 3 times in total.

FanofSMBX
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Re: SMB2 Moon

Postby FanofSMBX » Sun May 11, 2014 1:44 pm

Looks pretty cool, but I suggest to dim it. It looks a bit outside the background.

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Sun May 11, 2014 1:47 pm

FanofSMBX wrote:Looks pretty cool, but I suggest to dim it. It looks a bit outside the background.
Oh, well, I'll try to do a background with it.

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Sun May 11, 2014 2:07 pm

Update! I added the BG version, though with the BG the moon will reappears many times.

FutureNyanCat
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Re: SMB2 Moon

Postby FutureNyanCat » Mon May 12, 2014 1:45 am

Christian07 wrote:Update! I added the BG version, though with the BG the moon will reappears many times.
The SMB3 pipe maze background prevents the moon from looping. You can use it.

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Mon May 12, 2014 9:28 am

FutureNyanCat2014 wrote:
Christian07 wrote:Update! I added the BG version, though with the BG the moon will reappears many times.
The SMB3 pipe maze background prevents the moon from looping. You can use it.
Yeah, I know, but there's a little problem. The height of that background is really low, ad that isn't good.

FanofSMBX
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Re: SMB2 Moon

Postby FanofSMBX » Mon May 12, 2014 12:15 pm

Christian07 wrote:
FutureNyanCat2014 wrote:
Christian07 wrote:Update! I added the BG version, though with the BG the moon will reappears many times.
The SMB3 pipe maze background prevents the moon from looping. You can use it.
Yeah, I know, but there's a little problem. The height of that background is really low, ad that isn't good.
I think you can make backgrounds bigger?

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Mon May 12, 2014 12:20 pm

FanofSMBX wrote:
Christian07 wrote:
FutureNyanCat2014 wrote: The SMB3 pipe maze background prevents the moon from looping. You can use it.
Yeah, I know, but there's a little problem. The height of that background is really low, ad that isn't good.
I think you can make backgrounds bigger?
Well, maybe only with the SMB3 fortress background.

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Re: SMB2 Moon

Postby bossedit8 » Tue May 13, 2014 9:35 am

Now I remember that Moon being as a rarely usage in SMB2 and not even recovered into SMBX. This is a nice graphic. No idea if we can fix the Moon's placements unless you are making something like a fixed background but that is just my opinion anyway.

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Tue May 13, 2014 9:45 am

bossedit8 wrote:Now I remember that Moon being as a rarely usage in SMB2 and not even recovered into SMBX. This is a nice graphic. No idea if we can fix the Moon's placements unless you are making something like a fixed background but that is just my opinion anyway.
In 5-2 there's a background with small height. I could rip it, but find backgrounds if really difficult and maps don't really help a lot. Anyways thank you.

Chad
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Re: SMB2 Moon

Postby Chad » Tue May 13, 2014 11:14 am

You could also use SMB2 Underground. It's a high background and that doesn't loop either. Looks good, though!

RudeGuy
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Re: SMB2 Moon

Postby RudeGuy » Tue May 13, 2014 12:06 pm

Chad wrote:You could also use SMB2 Underground. It's a high background and that doesn't loop either. Looks good, though!
I didn't noticed that the SMB2 Underground background have both height and widht high. Thank you!

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Re: SMB2 Moon

Postby RudeGuy » Tue May 13, 2014 3:24 pm

Update! I made a BG with the moon replacing the SMB2 underground! Be sure to don't have caves in your level if you want to use it.


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