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SMB1 Dry Bowser

Posted: Sun Nov 03, 2019 1:40 am
by Cognition
Super Mario Brothers 1 styled Dry Bowser. Credit to Pinkbear. Enjoy!
Image
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Spoiler: show

Re: SMB1 Dry Bowser

Posted: Sun Nov 03, 2019 2:55 pm
by Murphmario
I was going to rip this, but didn't feel like messing with gfxheight. From the screenshot, it looks like you did a good job though!

Re: SMB1 Dry Bowser

Posted: Wed Nov 13, 2019 3:33 am
by MegaDood
Murphmario wrote:
Sun Nov 03, 2019 2:55 pm
I was going to rip this, but didn't feel like messing with gfxheight. From the screenshot, it looks like you did a good job though!
Doesn't SMBX2 automatically resize things when there is a change in the gfxheight/gfxwidth? Or is that just with blocks?

Re: SMB1 Dry Bowser

Posted: Fri Nov 15, 2019 4:13 pm
by Murphmario
MegaDood wrote:
Wed Nov 13, 2019 3:33 am
Murphmario wrote:
Sun Nov 03, 2019 2:55 pm
I was going to rip this, but didn't feel like messing with gfxheight. From the screenshot, it looks like you did a good job though!
Doesn't SMBX2 automatically resize things when there is a change in the gfxheight/gfxwidth? Or is that just with blocks?
I think it also applies to BGOs, but yeah. Think NPCs still follow how they worked in SMBX 1.3.

Re: SMB1 Dry Bowser

Posted: Sun Nov 17, 2019 12:55 pm
by Teemster2
This sprite looks very nice. Good job.