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Donkey Kong Country Jungle Background
Posted: Tue Oct 15, 2019 2:19 pm
by Animebryan
I was searching the web for the DKC Jungle background for SMBX but couldn't find one. I did manage to find a image but it was small. I was able to scale it to a decent size to be used in SMBX. Enjoy!

Re: Donkey Kong Country Jungle Background
Posted: Tue Oct 15, 2019 2:21 pm
by Emral
SMBX CFGX Pack 1.1 -> DK -> Backgrounds -> DKC Sunset (A) - john564
The trees are technically semisolids and background objects, as far as DKC is concerned.
Re: Donkey Kong Country Jungle Background
Posted: Tue Oct 15, 2019 2:25 pm
by Animebryan
Well, with this background, now they're part of the overall background.
(Awfully quick response, unlike my requests for help

)
Re: Donkey Kong Country Jungle Background
Posted: Sun Oct 20, 2019 10:21 pm
by MegaDood
Hey I think it looks pretty good! Like Enjl said, the trees should be semisolids, but that's fine. I think they scale really well into SMBX.
Re: Donkey Kong Country Jungle Background
Posted: Sun Oct 20, 2019 10:32 pm
by Animebryan
MegaDood wrote: ↑Sun Oct 20, 2019 10:21 pm
Hey I think it looks pretty good! Like Enjl said, the trees should be semisolids, but that's fine. I think they scale really well into SMBX.
I tracked it down so I could have the entirety of the image as a background, I had no intention of using the trees as platforms. But, if your using SMBX 2.0 PAL, they've included a new invisible semi-solid that you can place right along the trees to simulate them as platforms.
Re: Donkey Kong Country Jungle Background
Posted: Sun Oct 20, 2019 10:40 pm
by MegaDood
Animebryan wrote: ↑Sun Oct 20, 2019 10:32 pm
MegaDood wrote: ↑Sun Oct 20, 2019 10:21 pm
Hey I think it looks pretty good! Like Enjl said, the trees should be semisolids, but that's fine. I think they scale really well into SMBX.
I tracked it down so I could have the entirety of the image as a background, I had no intention of using the trees as platforms. But, if your using SMBX 2.0 PAL, they've included a new invisible semi-solid that you can place right along the trees to simulate them as platforms.
Yeah good point. I'm sure there's many ways around the whole tree thing.