Super Mario 3D world Long Jump + crawl
Posted: Mon Aug 19, 2019 6:20 am
Super Mario 3D World Long Jump and Crawl
Version 1.3
Features: Supports PAL characters and everyone (with prefered morphs)
Doesn't break with Link's or Uncle Broadsword's downward sword
Supports 2 player
"Fixes" wall clip bug
Changelog:
Download: http://www.mediafire.com/file/cfi1p49xt ... l.lua/file
You have to add this into your luna file:
If you want to change how much speed the long jump adds, add this to your luna lua file
The default for speed added is 1.5.
You can also change if characters can change their character while crawling by adding
The default is true.
Warning: Klonoa can't run, and will always be able to long jump unless standing still
This is also either a bit laggy, or I shouldn't be using a Surface Pro 6 to make this stuff.
This rounds some characters speed (I'm looking at you Megaman), so don't assume the character can make jumps without testing.
Version 1.2
Version 1.3
Features: Supports PAL characters and everyone (with prefered morphs)
Doesn't break with Link's or Uncle Broadsword's downward sword
Supports 2 player
"Fixes" wall clip bug
Changelog:
Spoiler: show
Download: http://www.mediafire.com/file/cfi1p49xt ... l.lua/file
You have to add this into your luna file:
Code: Select all
local sm3dwMove = API.load("sm3dwMovePal")
Code: Select all
sm3dwMove.speed = 1.5;
You can also change if characters can change their character while crawling by adding
Code: Select all
sm3dwMove.allowCharacterTransform = true;
Warning: Klonoa can't run, and will always be able to long jump unless standing still
This is also either a bit laggy, or I shouldn't be using a Surface Pro 6 to make this stuff.
This rounds some characters speed (I'm looking at you Megaman), so don't assume the character can make jumps without testing.
Version 1.2
Spoiler: show