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[NPC Pack] SMA Large Carrot
Posted: Sat Jul 20, 2019 5:51 am
by KateBulka
A bit buggy, but anyways.
Download link -
https://www.dropbox.com/s/71dr7qtduznr9 ... t.zip?dl=0
Don't forget to credit me, overall you are allowed to use it and modify it. Also be sure to report bugs if there are ones!
Re: [NPC Pack] SMA Large Carrot
Posted: Sat Jul 20, 2019 6:15 am
by Captain_Toadli
Great job! Thank you so much for scripts.
Re: [NPC Pack] SMA Large Carrot
Posted: Sat Jul 20, 2019 7:24 am
by sammerbro
How is it buggy?
Re: [NPC Pack] SMA Large Carrot
Posted: Sat Jul 20, 2019 8:24 am
by Wiimeiser
sammerbro wrote: ↑Sat Jul 20, 2019 7:24 am
How is it buggy?
It definitely seems to be. It
technically works, but it generates a generic error on startup for no apparent reason, and I'm not sure why. Something about a nil value, then something about this particular line in main_events.lua:
Code: Select all
hostObject[nextAPIToHandle.eventHandlerName](args[1], args[2], args[3], args[4])
It appears to be related to the field that allows changing its top platform part, which isn't appearing in the editor.
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jul 22, 2019 2:11 am
by MegaDood
This is a really nice new mechanic for episodes. Can the sizeables be changed in size, or do they have to be same size consistently?
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jul 22, 2019 5:58 am
by KateBulka
MegaDood wrote: ↑Mon Jul 22, 2019 2:11 am
This is a really nice new mechanic for episodes. Can the sizeables be changed in size, or do they have to be same size consistently?
No sadly, but you can change carrot's height.
Re: [NPC Pack] SMA Large Carrot
Posted: Sat Jun 20, 2020 12:58 pm
by TheGameyFireBro105
Pretty sure it stopped working.
Re: [NPC Pack] SMA Large Carrot
Posted: Sat Jun 20, 2020 3:19 pm
by Murphmario
Tested it, and it works fine for me.
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jun 22, 2020 4:29 pm
by TheGameyFireBro105
For me, it kinda acts like a normal semisolid. IDK what happened!
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jun 22, 2020 4:34 pm
by Emral
TheGameyFireBro105 wrote: ↑Mon Jun 22, 2020 4:29 pm
For me, it kinda acts like a normal semisolid. IDK what happened!
It would help if you could explain step-by-step what you did in an attempt to get it to work, so that others might trace them and find the problem.
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jun 22, 2020 4:37 pm
by TheGameyFireBro105
IDK. I just opened it when there was another lua code being used in the epiode folder.
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jun 22, 2020 4:43 pm
by Emral
TheGameyFireBro105 wrote: ↑Mon Jun 22, 2020 4:37 pm
IDK. I just opened it when there was another lua code being used in the epiode folder.
Can you show the folder where you put the files? What did you open? Were there any error messages? Please try to be share what we don't know, so that we can help. Being vague just wastes everyone's time and makes people less likely to want to help. Share as MUCH information as possible, even if you don't think it's important.
Re: [NPC Pack] SMA Large Carrot
Posted: Mon Jun 22, 2020 8:47 pm
by TheGameyFireBro105
Re: [NPC Pack] SMA Large Carrot
Posted: Tue Jun 23, 2020 2:12 am
by Emral
Why is the lua code for the NPC in both the level and episode folder? That seems redundant. Try removing it from the level folder of the level where it doesn't work.
Also if your next response is as cryptic as your previous ones don't expect me to spend more time trying to decipher you.
Re: [NPC Pack] SMA Large Carrot
Posted: Tue Jun 23, 2020 5:14 am
by Sonya Sanchez
Also for the record, there is no dmcad smb2 Remake.
Some of these episodes got under the fire of a fake claim by someone who doesn’t work at Nintendo.
Just thought sharing this, before wild speculations start again.
Re: [NPC Pack] SMA Large Carrot
Posted: Tue Jun 23, 2020 9:43 am
by TheGameyFireBro105
Idunn wrote: ↑Tue Jun 23, 2020 5:14 am
Also for the record, there is no dmcad smb2 Remake.
Some of these episodes got under the fire of a fake claim by someone who doesn’t work at Nintendo.
Just thought sharing this, before wild speculations start again.
I mean this episode was taken down, and was stopped as a result.
Re: [NPC Pack] SMA Large Carrot
Posted: Tue Jun 23, 2020 11:15 am
by Sonya Sanchez
If the user themselves took it down it’s not a dmca.
If not by themselves red what I posted before.
Also did you do what Enjl said? Does it work now?
Re: [NPC Pack] SMA Large Carrot
Posted: Tue Jun 23, 2020 12:49 pm
by TheGameyFireBro105
tried that. i still just stand on it like it's a normal sizeable.
Added in 8 minutes 56 seconds:
https://youtu.be/f1YgFoBc414
Here's some footage
Re: [NPC Pack] SMA Large Carrot
Posted: Wed Jun 24, 2020 3:40 pm
by Sonya Sanchez
Okay so I downloaded that thing you provided, I did not delete the one in the level or world folder at first.
It worked!
I removed the one from the Level Folder.
It Worked!
Did it ever actually work for you? Did you perhaps do something with the file itself or it's code?
Re: [NPC Pack] SMA Large Carrot
Posted: Wed Jun 24, 2020 10:58 pm
by Novarender
You do have SMBX2 beta 4 patch 2, right? And you've never modified anything outside of the worlds folder, and you don't have any other scripts that might be interfering with it?