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Custom Crystal Cave Tileset

Posted: Fri Jun 28, 2019 2:25 pm
by PotatoMario
iv'e finally decided to finish this tileset, and now there it is! (there's still no background because i am too lazy to make one, if you guys really like it i might consider adding one)

i hope you enjoy it guys!
Spoiler: show
This is the entire tileset
Image

and this is how it can be used in game!
Image
Download

https://www.dropbox.com/s/qtwggtzvm1wvi ... t.zip?dl=0

Re: Custom Crystal Cave Tileset

Posted: Fri Jun 28, 2019 4:29 pm
by A Nameless Guy
I love it!

Re: Custom Crystal Cave Tileset

Posted: Sat Jun 29, 2019 9:39 am
by TheNightingale
The scenery doesn't look well - there's cutoff with the ground

Other than that it looks decent

Re: Custom Crystal Cave Tileset

Posted: Sat Jun 29, 2019 12:05 pm
by PROX
Oh hey, you released it. As I said before, I really like it. One thing you could do to improve it aside from the things I mentioned before is to make the sceneries darker. They look too bright in contrast to the rest of the tileset. I recommend using cooler colors rather than colors that are too warm.

Re: Custom Crystal Cave Tileset

Posted: Sun Jun 30, 2019 8:34 am
by MegaDood
It looks pretty good! But I don't feel that it fits SMBX's style too well compared to other things, because of the shading on the scenery.. It would look really good in a different game, like an indie game or something.

Re: Custom Crystal Cave Tileset

Posted: Sun Jun 30, 2019 11:13 am
by squp
The fact the fill is completely black makes it look very empty, but that might be amplified by the lack of a background in the screenshot- Some little details in the fill would make it look about 34% better. Pretty nice regardless.

Re: Custom Crystal Cave Tileset

Posted: Sun Jun 30, 2019 11:42 am
by PotatoMario
Thanks for the advices here, i am going to update it, i rushed this tileset to be honest, still needs a bit of polish, i am working on that

Re: Custom Crystal Cave Tileset

Posted: Sun Jun 30, 2019 2:42 pm
by KateBulka
I'm the only one who thinks that details (BGOs) don't really fit into such an tileset? Especially crystals, weirdly. Why mushroom bgo has no outline (for example snails do have outline)? Just wondering.