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Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 3:35 pm
by sadisticsofanight

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 4:13 pm
by Eri7
In which version is the level meant to be played in?

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 4:17 pm
by sadisticsofanight
Eri7 wrote:
Sun Apr 07, 2019 4:13 pm
In which version is the level meant to be played in?
Platformer Game Engine 0.3.2-dev is reccomended because of widescreen optimization, but i think 38A can handle well too.

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 4:29 pm
by Eri7
sadisticsofanight wrote:
Sun Apr 07, 2019 4:17 pm
Eri7 wrote:
Sun Apr 07, 2019 4:13 pm
In which version is the level meant to be played in?
Platformer Game Engine 0.3.2-dev is reccomended because of widescreen optimization, but i think 38A can handle well too.
Uh, how is Platformer Game Engine 0.3.2-dev a version of smbx?
Do you mean 1.3 or 2.0 or maglx3 or 38A?

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 4:32 pm
by sadisticsofanight
Sorry, i forgot you need the 1.3 PGE config pack. But correct me if Platformer Game Engine is not a SMBX version.

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 5:01 pm
by Archived
Archived

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 5:04 pm
by sadisticsofanight
@Eclipsed It is meant to be played using PGE tester or 38A, X2 has broken features. I have the config 1.3, which you also need if you choose first option to play.

Re: Wrap The Vertical Mess

Posted: Sun Apr 07, 2019 5:06 pm
by Waddle
sadisticsofanight wrote:
Sun Apr 07, 2019 5:04 pm
@Eclipsed It is meant to be played using PGE tester or 38A, X2 has broken features. I have the config 1.3, which you also need if you choose first option to play.
What do you mean, 'X2 has broken features'? Please elaborate, as reporting bugs enables the dev team to fix them.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 4:35 am
by sadisticsofanight
Waddle wrote:
Sun Apr 07, 2019 5:06 pm
sadisticsofanight wrote:
Sun Apr 07, 2019 5:04 pm
@Eclipsed It is meant to be played using PGE tester or 38A, X2 has broken features. I have the config 1.3, which you also need if you choose first option to play.
What do you mean, 'X2 has broken features'? Please elaborate, as reporting bugs enables the dev team to fix them.
In Beta 3, the yet to be added features were greyed out ad unselectable. For some reason here they are not, which should indicate the usability of them. But they still dont work.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 4:38 am
by Waddle
sadisticsofanight wrote:
Mon Apr 08, 2019 4:35 am
Waddle wrote:
Sun Apr 07, 2019 5:06 pm
sadisticsofanight wrote:
Sun Apr 07, 2019 5:04 pm
@Eclipsed It is meant to be played using PGE tester or 38A, X2 has broken features. I have the config 1.3, which you also need if you choose first option to play.
What do you mean, 'X2 has broken features'? Please elaborate, as reporting bugs enables the dev team to fix them.
In Beta 3, the yet to be added features were greyed out ad unselectable. For some reason here they are not, which should indicate the usability of them. But they still dont work.
You shouldn't be using the PGE tester. It's in a very very early alpha. SMBX2 lacking some of these PGE settings does not mean it is broken- it simply means that features which are present in the PGE editor are not available for it.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 4:39 am
by sadisticsofanight
Why are they not grayed out like in Beta 3? It makes it look like they work.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 5:09 am
by Bowser God
Loved The Vertical Wrap Spike Sections, the Widescreen gave it a Special Feeling.

Added in 3 minutes 22 seconds:
I Dont know what are You all complainign About, This is not a SMBX Level, Its PGE Latest as Creator said.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 6:39 am
by sadisticsofanight
Thanks :D. I made the widescreen optional, 38A users can also play it.

Re: Wrap The Vertical Mess

Posted: Mon Apr 08, 2019 6:53 pm
by TheNightingale
sadisticsofanight wrote:
Sun Apr 07, 2019 4:17 pm
Eri7 wrote:
Sun Apr 07, 2019 4:13 pm
In which version is the level meant to be played in?
Platformer Game Engine 0.3.2-dev is reccomended because of widescreen optimization, but i think 38A can handle well too.
That's the default engine of the PGE editor, it's not a SMBX version, so some SMBX features won't work there and vice versa. SMBX 1.3, 38A and X2mx3/Beta 3 are the most recommended versions to play/make levels with.

Re: Wrap The Vertical Mess

Posted: Tue Apr 09, 2019 3:40 am
by Bowser God
VanillaDude wrote:
Mon Apr 08, 2019 6:53 pm
sadisticsofanight wrote:
Sun Apr 07, 2019 4:17 pm
Eri7 wrote:
Sun Apr 07, 2019 4:13 pm
In which version is the level meant to be played in?
Platformer Game Engine 0.3.2-dev is reccomended because of widescreen optimization, but i think 38A can handle well too.
That's the default engine of the PGE editor, it's not a SMBX version, so some SMBX features won't work there and vice versa. SMBX 1.3, 38A and X2mx3/Beta 3 are the most recommended versions to play/make levels with.
It did not work in any other Version to me.
And the Nightly PGE build fixed the Phyics so try it.

Re: Wrap The Vertical Mess

Posted: Fri Apr 12, 2019 11:36 pm
by TheNightingale
Bowser God wrote:
Tue Apr 09, 2019 3:40 am
VanillaDude wrote:
Mon Apr 08, 2019 6:53 pm
sadisticsofanight wrote:
Sun Apr 07, 2019 4:17 pm


Platformer Game Engine 0.3.2-dev is reccomended because of widescreen optimization, but i think 38A can handle well too.
That's the default engine of the PGE editor, it's not a SMBX version, so some SMBX features won't work there and vice versa. SMBX 1.3, 38A and X2mx3/Beta 3 are the most recommended versions to play/make levels with.
It did not work in any other Version to me.
And the Nightly PGE build fixed the Phyics so try it.
Again, that's not a SMBX version, also idk if nightly builds are recommended rather than stable builds

Re: Wrap The Vertical Mess

Posted: Sat Apr 13, 2019 5:16 am
by TheLeavingDead24
Weird to see a PGE Engine level instead of SMBX, but i have PGE Engine dev and enjoyed it, despite being short.