LunaLua vs Teascript: Pro and Con Explain
Posted: Sat Mar 23, 2019 10:31 am

Here we will go over the Teascript and LunaLua and Comparison The feature, Pros an Cons.
LunaLua origininating in 1.3.0.2, while Teascript in 1.4 nothing other than that.
So lets compare, pro and con.
LunaLua:
+You can load images without them taking up editor slots.
+All command is unlocked from the Start
+Tons of Function
+Change Hardcorded GFX
+Increase Music Quality and Change SFX
+User Friendly
+Parallax Scrolling doesnt need BGO Slots.
+Very fun to use for Lua Experts.
-High Amount trashed Code Can Slow Down Low PC
+Creator can contact easily, And can speak in english, and is not as much of a jerk.
+Standalone Levels using it are Fun Playing.
-Some of documenation is out of date
?Script is in Single Files, no Magic Patcher Support.
Teascript:
+More things can be done inside the engine, not in third party programs
+If you know The VB6, it will be easy but lots of they dont use VB6 because it is outdated.
+All docs are included with program made by develloper (5438A38A) meaning they will never out of date and are more help than Community.
+Support Magic Patcher and Script Can Be in seperate file.
+GFX expansion is not only GFX, thanks to teascript it can also expand custom NPC AI, allowing 23003136 custom NPCs.
-HUD is only Hardcorded GFX that can be Changed, not else.
-Adding Extra line can sometimes break it.
- A Bit terrible to use
- Developer can only contact through QQ Messenger
- Less Stability on New Windows
- Crashes if certain bug is achived (like water bug)
-You need GFX slots to load images.
If i posted In wrong places, Please tell me.
Also tell me if I wronged somethings.