Postby StardustSucker » Sat Mar 09, 2019 12:21 pm
On my level I have a variable called "f", and whenever a specific goomba dies I have it's death triggered to an event that would make f=f+1 but it doesnt work. I feel like the solution is really simple & that im just not using the program correctly. Does anyone know what the right mathematical expression to do this is or is it impossible?