Need help with any SMBX game-related issues? Ask your questions here.
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Mr Tarakan
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Postby Mr Tarakan » Sun Feb 24, 2019 11:29 am
how to install custom non player characters for the game
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PixelPest
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Postby PixelPest » Sun Feb 24, 2019 12:24 pm
They're just custom graphics: viewtopic.php?f=35&t=10507. Make sure you have all of the files you need (text files for NPC configs, etc.)
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Sun Feb 24, 2019 1:11 pm
PixelPest wrote: ↑Sun Feb 24, 2019 12:24 pm
They're just custom graphics: viewtopic.php?f=35&t=10507. Make sure you have all of the files you need (text files for NPC configs, etc.)
so i have some custom npcs but the move pattern is very stupid. how do i change the movement pattern?
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PixelPest
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Postby PixelPest » Sun Feb 24, 2019 1:51 pm
Mr Tarakan wrote: ↑Sun Feb 24, 2019 1:11 pm
PixelPest wrote: ↑Sun Feb 24, 2019 12:24 pm
They're just custom graphics: viewtopic.php?f=35&t=10507. Make sure you have all of the files you need (text files for NPC configs, etc.)
so i have some custom npcs but the move pattern is very stupid. how do i change the movement pattern?
You'll have to be more specific as to what you want them to do as well as specify what version you're using
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Sun Feb 24, 2019 10:58 pm
PixelPest wrote: ↑Sun Feb 24, 2019 1:51 pm
Mr Tarakan wrote: ↑Sun Feb 24, 2019 1:11 pm
PixelPest wrote: ↑Sun Feb 24, 2019 12:24 pm
They're just custom graphics: viewtopic.php?f=35&t=10507. Make sure you have all of the files you need (text files for NPC configs, etc.)
so i have some custom npcs but the move pattern is very stupid. how do i change the movement pattern?
You'll have to be more specific as to what you want them to do as well as specify what version you're using
The Version is smbx beta
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PixelPest
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Postby PixelPest » Sun Feb 24, 2019 11:43 pm
Mr Tarakan wrote: ↑Sun Feb 24, 2019 10:58 pm
PixelPest wrote: ↑Sun Feb 24, 2019 1:51 pm
Mr Tarakan wrote: ↑Sun Feb 24, 2019 1:11 pm
so i have some custom npcs but the move pattern is very stupid. how do i change the movement pattern?
You'll have to be more specific as to what you want them to do as well as specify what version you're using
The Version is smbx beta
Do you mean SMBX2 Beta3? And you still need to be more specific about what you want it to do exactly
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Mon Feb 25, 2019 10:44 am
PixelPest wrote: ↑Sun Feb 24, 2019 11:43 pm
Mr Tarakan wrote: ↑Sun Feb 24, 2019 10:58 pm
PixelPest wrote: ↑Sun Feb 24, 2019 1:51 pm
You'll have to be more specific as to what you want them to do as well as specify what version you're using
The Version is smbx beta
Do you mean SMBX2 Beta3? And you still need to be more specific about what you want it to do exactly
let's take a thwimp for example. it just moves left and right instead of doing things twimps do (jump left and right
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Cedur
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Postby Cedur » Mon Feb 25, 2019 11:04 am
There are no thwimps in SMBX2 Beta 3 as of now, are they? (at least without scripting)
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Mon Feb 25, 2019 11:26 am
Cedur wrote: ↑Mon Feb 25, 2019 11:04 am
There are no thwimps in SMBX2 Beta 3 as of now, are they? (at least without scripting)
custom npcs exist too 
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Cedur
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Postby Cedur » Mon Feb 25, 2019 11:45 am
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Tue Feb 26, 2019 11:07 am
Cedur wrote:
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
Cedur wrote: ↑Mon Feb 25, 2019 11:45 am
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
im confused. why they dont add all that stuff straight away?
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ElectriKong
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Postby ElectriKong » Tue Feb 26, 2019 11:31 am
Mr Tarakan wrote: ↑Tue Feb 26, 2019 11:07 am
Cedur wrote:
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
Cedur wrote: ↑Mon Feb 25, 2019 11:45 am
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
im confused. why they dont add all that stuff straight away?
Because they can't
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Cedur
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Postby Cedur » Wed Feb 27, 2019 3:22 am
Development is going on but is taking a long time. See my post here
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Mr Tarakan
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Postby Mr Tarakan » Thu Feb 28, 2019 10:38 am
Electriking wrote: ↑Tue Feb 26, 2019 11:31 am
Mr Tarakan wrote: ↑Tue Feb 26, 2019 11:07 am
Cedur wrote:
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
Cedur wrote: ↑Mon Feb 25, 2019 11:45 am
There are custom graphics for existing NPCs, but not custom NPCs. You could only create new kinds of NPCs by scripting. A mass of new NPCs will come in future SMBX2 versions, the Thwimp probably being one of them. So if you want a thwimp right now, only thing you can do is asking for a LunaLua script, if possible at all. I've also seen thwimps in 38A
im confused. why they dont add all that stuff straight away?
Because they can't
why?
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Cedur
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Postby Cedur » Thu Feb 28, 2019 10:48 am
This was not exactly a helpful response from Electriking, but I already linked you to a more detailed one
long story is, don't think that development could happen in a blink of an eye
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Mr Tarakan
- Fighter Fly

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Postby Mr Tarakan » Thu Feb 28, 2019 12:21 pm
Cedur wrote: ↑Thu Feb 28, 2019 10:48 am
This was not exactly a helpful response from Electriking, but I already linked you to a more detailed one
long story is, don't think that development could happen in a blink of an eye
i know that 
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PixelPest
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Postby PixelPest » Thu Feb 28, 2019 1:01 pm
Mr Tarakan wrote: ↑Thu Feb 28, 2019 12:21 pm
Cedur wrote: ↑Thu Feb 28, 2019 10:48 am
This was not exactly a helpful response from Electriking, but I already linked you to a more detailed one
long story is, don't think that development could happen in a blink of an eye
i know that
That's not a necessary response to someone trying to help and based on your previous responses it really didn't seem like you had any idea of how the development process works
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Mr Tarakan
- Fighter Fly

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- Flair: i love this game so much
Postby Mr Tarakan » Thu Feb 28, 2019 1:15 pm
PixelPest wrote: ↑Thu Feb 28, 2019 1:01 pm
Mr Tarakan wrote: ↑Thu Feb 28, 2019 12:21 pm
Cedur wrote: ↑Thu Feb 28, 2019 10:48 am
This was not exactly a helpful response from Electriking, but I already linked you to a more detailed one
long story is, don't think that development could happen in a blink of an eye
i know that
That's not a necessary response to someone trying to help and based on your previous responses it really didn't seem like you had any idea of how the development process works
sorry, im very sorry. im only 13 i don't know how that stuff and staff works,
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PixelPest
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Postby PixelPest » Thu Feb 28, 2019 2:56 pm
Mr Tarakan wrote: ↑Thu Feb 28, 2019 1:15 pm
PixelPest wrote: ↑Thu Feb 28, 2019 1:01 pm
Mr Tarakan wrote: ↑Thu Feb 28, 2019 12:21 pm
i know that
That's not a necessary response to someone trying to help and based on your previous responses it really didn't seem like you had any idea of how the development process works
sorry, im very sorry. im only 13 i don't know how that stuff and staff works,
As a member of the forums you're held to the same standards as everyone else, whether you're 13 or 23, and expected to act maturely and responsibly within the rules
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Mr Tarakan
- Fighter Fly

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- Joined: Fri Dec 28, 2018 2:57 am
- Flair: i love this game so much
Postby Mr Tarakan » Thu Feb 28, 2019 11:27 pm
PixelPest wrote: ↑Thu Feb 28, 2019 2:56 pm
Mr Tarakan wrote: ↑Thu Feb 28, 2019 1:15 pm
PixelPest wrote: ↑Thu Feb 28, 2019 1:01 pm
That's not a necessary response to someone trying to help and based on your previous responses it really didn't seem like you had any idea of how the development process works
sorry, im very sorry. im only 13 i don't know how that stuff and staff works,
As a member of the forums you're held to the same standards as everyone else, whether you're 13 or 23, and expected to act maturely and responsibly within the rules
OK I feel bad now. Let's forget this topic once and for all 
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