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Super Mario Maker 2 3.0 - It now has koopalings and maps
Posted: Wed Feb 13, 2019 5:24 pm
by ElectriKong
Nintendo has announced in today's direct the long anticipated Switch port/sequel to Super Mario Maker. Thoughts?
Added in 3 minutes 27 seconds:
This could actually give beta 4 a serious run for its money.
Re: It's Actually Happening - Super Mario Maker 2
Posted: Wed Feb 13, 2019 5:28 pm
by TheNightingale
I already tried the 3DS version and it was good so I'm expecting SMM2 to be good. I will look forward to it because I will probably get a Switch soon.
Added in 1 minute 5 seconds:
Re: The end of SMBX? - Super Mario Maker 2
Electriking wrote:This could actually give beta 4 a serious run for its money.
And this sounds like an interesting question...
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 5:50 pm
by FireyPaperMario
Meh, I can live with both SMBX & Mario Maker 2.
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 5:59 pm
by rixithechao
We joked about Beta 4 being cancelled in codehaus but in all seriousness we're not stopping or slowing down development in response to MM2. I'm on mobile atm so I'll let someone else elaborate further.
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 6:02 pm
by FireyPaperMario
not rockythechao wrote: ↑Wed Feb 13, 2019 5:59 pm
We joked about Beta 4 being cancelled in codehaus but in all seriousness we're not stopping or slowing down development in response to MM2. I'm on mobile atm so I'll let someone else elaborate further.
That's the spirit rocky!
^_^"
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 6:17 pm
by Amine Retro
i thought this was a meme thread
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 6:18 pm
by Eri7
Nah, imo smbx2 has plenty of features to back it up especially luna lua, so smbx is not ending anytime soon because of Mario Maker 2.
Mario Maker 2
Posted: Wed Feb 13, 2019 6:36 pm
by ExtremeOof
Holy Guacomole
This is crazy. I'm hyped
What are your thoughts?
Re: Mario Maker 2
Posted: Wed Feb 13, 2019 6:52 pm
by PixelPest
Moved to Video Games. The General forum is for topics about SMBX.
EDIT: Merged
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 6:54 pm
by PopYoshi
I still find kinda silly think that a fangame will die because of an official game
To think that O have a friend that says that Nintendo is going to shut down SMBX just because they are getting more rude about it
Re: Mario Maker 2
Posted: Wed Feb 13, 2019 6:56 pm
by PopYoshi
Even if I don't have a switch the game looks pretty cool
I love the new mechanics and way to create levels
And I was hyped when I saw 3D World levels and new super mario bros stuff!!
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 6:58 pm
by PixelPest
I don't think SMBX2 is in any threat. It's free and has an established community that's not going anywhere
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 7:00 pm
by Taycamgame
This is absolutely incredible. The original Super Mario Maker was absolutely amazing, but now we have been shown some amazing (and totally unexpected) new elements for use in the game!!! Even better, it's coming out in JUNE!
If MM was gonna come to Switch, i was honestly expecting either a port or just a few minor additions. But damn, they have done so much more than that! New themes, new items, a quite literal infinite number of possible new levels - i actually cannot wait for this game to come out. Definitely gonna be my #1 game of 2019.
SMBX definitely won't be dying due to SMM2 coming out, though. There are still features here that won't be available there (custom graphics and scripting are the most obvious differences). I'm not gonna throw away 1.5 years of work on my project, either.
However, I may - and most likely will - put SMBX to the side for a while after SMM2 comes out, and i'd even go as far as to quitting Fortnite entirely, too (which is the only game i play on Switch right now anyway). I loved the original and now i'm absolutely gonna love the hell out of the sequel. I cannot wait to see more teasers of the game, and i'll look forward to the release!
Re: Mario Maker 2
Posted: Wed Feb 13, 2019 7:39 pm
by TheNightingale
Though if I reach to get this game I don't think that I would play SMBX as often as now. Because there are a lot of exciting things in the trailer!
ExtremeOof wrote: ↑Wed Feb 13, 2019 6:36 pm
Holy Guacomole
This is crazy. I'm hyped
Your profile pic explains it
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 8:44 pm
by Oshi
They probably showcased slopes first for a specific reason
But in all honesty, I think that this game will become very popular in a short amount of time due to the fact that it has so much capability, especially with things like the Snake Blocks, clear pipes, and other such things. I also like the fact that they added snow levels to the game.
As far as killing SMBX, most likely not.
Re: The end of SMBX? - Super Mario Maker 2
Posted: Wed Feb 13, 2019 11:29 pm
by ArcyTheAtrocious
Nothing's gonna replace SMBX, even though we always have to add block corners in our Level Editor

Re: The end of SMBX? - Super Mario Maker 2
Posted: Thu Feb 14, 2019 12:17 am
by PixelPest
ArcyTheAtrocious wrote: ↑Wed Feb 13, 2019 11:29 pm
Nothing's gonna replace SMBX, even though we always have to add block corners in our Level Editor
I'm sure sooner than later we'll have rule tiles. They're really easy to implement
Re: The end of SMBX? - Super Mario Maker 2
Posted: Thu Feb 14, 2019 2:01 am
by Waddle
way to dramatize lol
It doesn't matter how much base content they add to Mario Maker 2; SMBX remains more accessible (in terms of price and by virtue of being on PC) and customizable (lua & custom GFX). I'm gonna pick it up and have my fair share of fun with it, no doubt, but SMBX has a fundamental advantage in allowing for custom GFX and music.
Re: The end of SMBX? - Super Mario Maker 2
Posted: Thu Feb 14, 2019 2:16 am
by ArcyTheAtrocious
Waddle Derp wrote: ↑Thu Feb 14, 2019 2:01 am
way to dramatize lol
It doesn't matter how much base content they add to Mario Maker 2; SMBX remains more accessible (in terms of price and by virtue of being on PC) and customizable (lua & custom GFX). I'm gonna pick it up and have my fair share of fun with it, no doubt, but SMBX has a fundamental advantage in allowing for custom GFX and music.
Indeed, man. Who else is anticipated for the SM3... sorry, SM
2DWorld gfx in SMM2? I'm like

it fills the purpose of having a nintendo switch already
Our current situation
Posted: Thu Feb 14, 2019 5:26 am
by cato
Have you all know? Nintendo just showcased the beta version of the Mario Maker 2.
Honestly, I think this will have a great impact on the community to SMBX, some people are going to leave SMBX for the Mario Maker 2, and I don't think SMBX is still as competitive as before.
I decided to share my feelings toward SMBX, and hopefully, encourage our community to support SMBX as well.
SMBX has really declined a lot, starting from Redigit's C&D from Nintendo back when it is first released. Then we lost quite a feel important members in our community :
Valtteri, with no trace of him. Quill, saying that he would become less active. Ignoritus, only in Talkhouse.Joey, who knows. Horikawa, declined to be a judge in the future MAGLXs
At the same time, we still have some powerful people that can turn things around: Bossedit8, well his YT channel is still active. Shimbison, is a good level maker. Knux, still making SMBX Classic. Enji, still making 2.0 stuff. Raocow, making amazing LPs in the past.
And more importantly, ourselves.
Lemme me explain everything about this "Declining".
First, the MAGLX3 is as silent as ever.
Second, the monthly news is long gone since November.
Third, look at the episode forum and only some of it is actually good.
Lemme me explain what has Nintendo done for its Mario Maker 2 :
1. More tilesets and background ( Theme ) choices.
2. Added Super Mario 3D World choices.
3. More NPCs and behaviors.
4. Oh my god! Slopes!
Although Nintendo will have these fancy brand new mechanics upcoming for June, there still few things that we are winning it.
1. Details of the level.
2. Programming for SMBX 2.0
3. People that are actually good at making good levels.
4. More games besides platforming.
5. Most important;y, it is the community.
We have the strongest community among all. We provide help and support each other. We criticize and improve each other. We collect the best levels/bosses among us. We share the same thoughts concerning our situation. We have 12 SMBX Community Contest and 2 Make a good level contest, and how much did Nintendo even host a level contest? - None!
We must understand our current situation as an SMBX Community, the only way to outshine Nintendo. We must fight for ourselves, as a whole!
Anyone that wants to share their thought please comment below.