Postby Chip Potato » Thu Jul 17, 2014 12:27 pm
Like a few other people in this thread are saying, the boss fight could definitely use some work. I must say, though, the rest of the level looked and seemed to play pretty good! I really liked the background and tileset used, especially, as well as the 3D effect in the start and end.
But let's go back to the boss fight. I have an idea for it that might interest people; What if the fight was something like the fight with Ludwig in New Super Mario Brothers Wii? I can certainly see it fitting in, as that fight was grand, which would fit the grand sort of theme that's going on with the castle.
On a slightly nitpicky note, the grammar in the text boxes could use a bit of work. But personally, I don't think it really needs it, as the bad grammar kind of reminds me of a badly-translated Japanese-originated game. (I'd make a joke about Zero Wing here but I don't think that meme has been relevant for years, so yeah.)
All in all, good level. You put a lot of work into this, and it shows!