How do I replace World GFX in SMBX 2.0?
Posted: Thu Jan 31, 2019 3:33 am
Hello, everyone.
So, I want to use custom tilesets and other GFX for my World Map, so I placed all the files in my episode folder without any additional subfolders. However, that always seemed to crash the Legacy Editor, so I decided to migrate to SMBX 2.0 and its PGE Editor. I tried doing the same thing as I did with the Legacy Editor, but the tiles, scenery, etc. never changed in the PGE Editor. I then tried placing them in subfolders titles "tile", "level", etc. But that didn't work either. Any help?
Thanks in advance for any answers.
So, I want to use custom tilesets and other GFX for my World Map, so I placed all the files in my episode folder without any additional subfolders. However, that always seemed to crash the Legacy Editor, so I decided to migrate to SMBX 2.0 and its PGE Editor. I tried doing the same thing as I did with the Legacy Editor, but the tiles, scenery, etc. never changed in the PGE Editor. I then tried placing them in subfolders titles "tile", "level", etc. But that didn't work either. Any help?
Thanks in advance for any answers.