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Postby Green Jerry » Wed Dec 26, 2018 11:35 am
Postby TheNightingale » Wed Dec 26, 2018 3:25 pm
Postby FireyPaperMario » Wed Dec 26, 2018 4:49 pm
Postby Green Jerry » Wed Dec 26, 2018 5:07 pm
Surtur wrote: Or it's part of the background?
MarioRPGExpert93 wrote: Why did you use the 16-bit All-Stars style Mario sprites (AKA the default SMBX Mario sprites) for the 8-bit level?
Postby FireyPaperMario » Wed Dec 26, 2018 5:18 pm
Green Jerry wrote: ↑Wed Dec 26, 2018 5:07 pm MarioRPGExpert93 wrote: Why did you use the 16-bit All-Stars style Mario sprites (AKA the default SMBX Mario sprites) for the 8-bit level? I didn't want to include 8-bit player sprites with the level.
Postby Green Jerry » Fri Feb 15, 2019 12:14 pm
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