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Super Mario Endgame (DEMO 2 RELEASED)

Posted: Tue Dec 18, 2018 7:15 pm
by OfficialJC12
Bowser is on a mission to take Princess Peach so he could marry her and he also steals a special gem from a magical chest to give to princess peach. But what he didn’t know is that if the gem is out of the chest it will wipe out the universe. Mario was told by one of the magical toads about the gem and how it was stolen. Mario has 30 days to go to bowser’s castle on a far away planet, take the gem from him, and return it to where it belongs before the universe is ripped apart.

This may not be the most exciting thing in the world, at least not yet. I try to put level design and graphics first, and then anything else such as story and custom text. I am working on this episode to make it as enjoyable as possible. I will eventually try to polish it completely so that it will stand out from other people’s episodes.

This is only available using SMBX 1.4.4-38A. All other versions are not supported.



Demo 2 screenshots (As of 12/18/2018):
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Demo 1 screenshots (Released 6/25/2018):
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Demo 2 download link: https://drive.google.com/open?id=1bR9QA ... VslcL4vIaV
Demo 1 download link: https://drive.google.com/drive/folders/ ... ESdXK33NWV

Re: Super Mario DXII 2D (REPOST)

Posted: Tue Dec 18, 2018 7:30 pm
by TheNightingale
Honestly, the levels look a bit bland. I think you should remake them adding more things like blocks or BGOs. The NSMB style is nice though. Good luck!

Re: Super Mario DXII 2D (REPOST)

Posted: Wed Dec 19, 2018 6:03 am
by OfficialJC12
Surtur wrote:
Tue Dec 18, 2018 7:30 pm
Honestly, the levels look a bit bland. I think you should remake them adding more things like blocks or BGOs. The NSMB style is nice though. Good luck!
Yeah they do. Yoshi_Superstar NL is helping me with this and has already remade World 1-Castle, but I will make lots of changes to it. I like to put level design first, and everything else afterwards.