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HD 8-bit Remakes in HiSMS and HDNes

Posted: Mon Apr 28, 2014 1:18 pm
by Tygerbug
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Alex Kidd in Miracle World HD by MCBRemakes (Marcelo Barbosa)


The Sega Master System emulator HiSMS (by Botrops), and the NES emulator HDNES (by mkwong98), are designed to make it possible to create HD remakes of your favorite 8-bit games.

As you play, the emulators rip the displayed graphics to image files that can be edited in Photoshop, at 2x or 4x the original resolution. The games still play exactly the same, but their graphics can be remade for HD.

Marcelo Barbosa kicked things off with a gorgeous remake of Alex Kidd in Miracle World for SMS.
https://www.youtube.com/watch?v=PNcGK_V960Q
https://www.youtube.com/watch?v=ScyB69dwRA0

Mkwong has completed a remake of Super Mario Bros., although his art style leaves something to be desired. He also seems to have remade Kung Fu and Bombsweeper.
https://www.youtube.com/watch?v=N57Apsp ... e=youtu.be

It would be possible to create a graphics pack for Super Mario Bros resembling New Super Mario Bros, Paper Mario or an animated style. Games like Kung Fu and SMB don't have a ton of graphics, so there's a lot that can be done.

Info and downloads:
http://hisms.orgfree.com/
http://forums.nesdev.com/viewtopic.php?f=3&t=9935

Mkwong continues to update HDNes.

I can't get either program to work on my Mac using Wine -- probably because HiSMS uses Direct3D 7 -- but they should work on Windows.

I'd love to see artists tackle the 8-bit classics. They could look like this:

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by Pixeltao

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by Jazaaboo.com

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AlexDraws.Tumblr.com

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Ducktales Remastered by WayForward
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by Marobot

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by Billysan291

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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Mon Apr 28, 2014 7:09 pm
by Julia Pseudo
This seems pretty cool, I guess. I think that some of these (the Mario one, for example) kind of ruin the original tone of the games, though. It's a nice idea though and I think it could possibly be executed really well.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Tue Apr 29, 2014 4:05 pm
by Tygerbug
An HD remake needs a good artist, definitely. I'd be very interested in seeing what people could come up with for SMB1. A New Super Mario Bros style would be fun -

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But really I'd love a classic 90s animated style:

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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Tue Apr 29, 2014 4:35 pm
by Tango
Strange... The DuckTales HD Remake is the same HD remake game for Wii U...

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Tue Apr 29, 2014 4:56 pm
by Tygerbug
I was just listing those screenshots as examples.

The Ducktales remake by Wayforward is excellent - an NES-based remake would be more limited in terms of animation obviously but could still look quite nice.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Tue Apr 29, 2014 7:37 pm
by Tygerbug
Here's another HD Mario with an unusual art style --
http://jinndevil.tumblr.com/post/542869 ... io-bros-on

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Thu May 01, 2014 9:17 pm
by Tygerbug
LinkofAwesome's 2x designs:

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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Thu May 01, 2014 9:20 pm
by FanofSMBX
Wow! Look at Mario (er, Hario :P)! Somebody should make this in SMBX!

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Thu May 01, 2014 9:22 pm
by Tygerbug
SMBX does allow for 2X sprites, so there's definitely the option! Perhaps sized down from 4x.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Thu May 01, 2014 9:43 pm
by Tygerbug
More animations from Alexdraws ...
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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Thu May 01, 2014 9:59 pm
by Tygerbug
Here's a nice Mario from Yoshi's Cookie on the Gamecube.
http://www.spriters-resource.com/fullview/12228/

And Yoshi, plus some enemies and Toad:
http://www.spriters-resource.com/fullview/12230/

Paper Mario: The Thousand Year Door:
http://www.spriters-resource.com/gamecube/pmttyd/

3D models from Mario Party 8:
http://www.models-resource.com/wii/marioparty8/

Golf:
http://www.spriters-resource.com/game_b ... eet/12301/

Picross:
http://www.spriters-resource.com/fullview/60524/

Pinball:
http://www.spriters-resource.com/game_b ... heet/8121/



It's nice that people are ripping the actual 3D models from Wii, Gamecube and other systems, and animating with them. An 8-bit remake could look very slick with renders like that! Which could also be taken from the newer-gen games themselves. I spotted models from Bubble Bobble, Adventure Island and so on.


I did some quick tests trying to rig Birdo and Waluigi in Poser. Not my strong suit!

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Fri May 02, 2014 11:31 pm
by Tygerbug
Posing 3D models correctly to match the NES sprite sheets would be interesting. There's plenty of material available - The 3D character models from many video games have been ripped, and other 3D models created by artists. I'm on Mac, so my options are often limited, and I'm not a 3D animator but I do know Poser very well, at least. I did some quick tests last night rigging up Waluigi and Birdo - sort of a mess, but just quick tests anyway.

A lot of videogame models are available for XNALara, aka XNA Posing Studio, and they come fully rigged. I tried out an attempted Mac equivalent called GLLara, but it crashed constantly and was difficult to pose with. Even so, I was able to do a little posing with Ryu Hasabusa (DOA5/Ninja Gaiden), The Teenage Mutant Ninja Turtles, various Mario characters, and so on.

At times like this it's a pain to be on a Mac, since most software doesn't work on it, or work correctly. Oh well.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sun May 04, 2014 3:38 am
by Tygerbug
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I did some artwork - more info here.
http://www.smbxgame.com/forums/v ... 293#p22807

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sun May 04, 2014 3:21 pm
by Tygerbug
And of course Sednaiur has done some large-scale (2X, 4X) characters in All Stars style, with lots of expanded graphics and variations.

http://knuckles96.prophpbb.com/topic13446.html
http://www.smbxgame.com/forums/v ... 1&start=70

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sun May 04, 2014 10:13 pm
by Tygerbug
Shonumi's Game Boy Enhanced emulator project can replace graphics in Game Boy games.

Kirby's Dream Land gets a color makeover here:
https://www.youtube.com/watch?v=kbd7lGXfRxI

http://code.google.com/p/gb-enhanced/
http://6bit.net/shonumi/2013/07/18/emul ... d-sprites/
https://forums.dolphin-emu.org/Thread-p ... ad?page=18

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Tue May 06, 2014 12:06 am
by Tygerbug
For those who want to make their own graphics to work in HDNES with the original Super Mario Bros:

SMB graphics exported from HDNes:
https://www.dropbox.com/s/vgjy6ja9vs6xgj9/SMB.7z

And mkwong98's work:
https://www.dropbox.com/s/zvfsseqfsspvx6f/SMBedit.7z

He'll keep these files in his dropbox for the next few days. You can edit the exported png file directly or you can create your own png files and edit the txt file to refer to them. He used the second method in his work but it will be difficult to do without using HDNes. HDNes keeps screenshots of where the tiles first appear so the user can easily see how the tiles are used in the game.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sat May 10, 2014 7:35 pm
by Murphmario
Found these by using Google. Better Metroid sprites:
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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Wed May 28, 2014 12:00 pm
by Tygerbug
https://www.dropbox.com/s/n0mn8748w00kyf2/kungfu.7z

Kung Fu (NES) sprite rips and HD sprite work by mkwong98 for his HDNES emulator.

I've done some work on Mario but nothing finished yet.

Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sat Jul 19, 2014 3:13 pm
by Tygerbug
HDNes and Gameboy Enhanced Videos by GGuy - Metroid II, Metroid, Super Mario Land 2, Zelda 2.
http://www.youtube.com/watch?v=eV-5vujk ... tA5LMjYnPA

First video of the HD Super Mario Bros remix in progress. Art by Joao Victor G. Costa, implementation by Alex Douglas, video by GGuy. A lot of art's been done for the characters but mostly just the backgrounds are fully implemented so far.
http://www.youtube.com/watch?v=UcTokxwS ... e=youtu.be
https://www.dropbox.com/sh/j6xpmtd2j883 ... YLy9fDxE7a


Original designs by Joao Victor G. Costa. Some of this is impossible in HDNes but the general idea is coming across!

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Re: HD 8-bit Remakes in HiSMS and HDNes

Posted: Sat Jul 19, 2014 3:40 pm
by RudeGuy
Those are awesome remakes, I like them. The guy who made them did a good job.