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Other Adventure of Link

Posted: Mon Apr 21, 2014 5:36 pm
by Valtteri
Image

Look at all these Zelda 2 episodes... Well here's mine. It's a bit of Wind's, too, as a couple of levels by him will be used in it. He might make a few more in the future, who knows!

I want each major environment from Zelda 2 to be covered in this project so expect a rather comprehensive collection of levels. There will be a Zelda 2 styled world map, but don't worry, it won't look as primitive as in the original game. All used graphics will 16-bit renditions of the original 8-bit ones. All characters will be playable, probably. We don't have a definite story yet, but we have a couple of ideas.

As of now, four levels are done, but at this point only one of them is ready to be shown to the public.

Screenshots:
Spoiler: show
Image Image Image Image Image Image Image
If you want a preview, I have posted the level shown in the screenshots. It was my MAGLX contest entry. http://www.supermariobrosx.org/forums/v ... =32&t=2200

Re: Other Adventure of Link

Posted: Mon Apr 21, 2014 5:37 pm
by FanofSMBX
How will you recreate Zelda 2's gameplay? Items, the world map, map enemies, etc.

Re: Other Adventure of Link

Posted: Mon Apr 21, 2014 6:03 pm
by Valtteri
FanofSMBX wrote:How will you recreate Zelda 2's gameplay? Items, the world map, map enemies, etc.
Right now we're aiming to make a somewhat normal world map episode. Level progression may be linear, nonlinear or a bit of both. Items will work like in Mario (power-ups provided in levels) and the map enemy concept, well, obviously we're not gonna have randomly wandering enemies since SMBX isn't capable of that.

Re: Other Adventure of Link

Posted: Mon Apr 21, 2014 6:14 pm
by Darkonius Mavakar
you FINALLY announced it.
looking forward for this.

but not really 66/100 for some reason

Re: Other Adventure of Link

Posted: Mon Apr 21, 2014 6:19 pm
by WindyDelcarlo
I keep seeing the name Wind pop up and it's confusing me. Who is the other user named Wind on these forums?

Re: Other Adventure of Link

Posted: Tue Apr 22, 2014 10:51 am
by deadfish
WindyDeclarlo wrote:I keep seeing the name Wind pop up and it's confusing me. Who is the other user named Wind on these forums?
He's a finnish guy who won one smbx level contest.

Re: Other Adventure of Link

Posted: Tue Apr 22, 2014 12:01 pm
by Valtteri
WindyDeclarlo wrote:I keep seeing the name Wind pop up and it's confusing me. Who is the other user named Wind on these forums?
Wind is a user who's been involved with lots of SMBX projects in the past. While he's never released an episode himself, he's contributed to several community episodes such as SMB: Revisited, SMB: The Next Generation and he helped me with Return to Dinosaur Land. We're currently working together on this episode and Return of the Zebesians, and he's also in the Vengance on Redigit team. He also won Community Contest 5 a year back.

Re: Other Adventure of Link

Posted: Tue Apr 22, 2014 1:51 pm
by deadfish
Valtteri wrote:
WindyDeclarlo wrote:I keep seeing the name Wind pop up and it's confusing me. Who is the other user named Wind on these forums?
Wind is a user who's been involved with lots of SMBX projects in the past. While he's never released an episode himself, he's contributed to several community episodes such as SMB: Revisited, SMB: The Next Generation and he helped me with Return to Dinosaur Land. We're currently working together on this episode and Return of the Zebesians, and he's also in the Vengance on Redigit team. He also won Community Contest 5 a year back.
I heard he also saved world few times and has super powers. She's also miss universe, and owns Microsoft and Apple.

Re: Other Adventure of Link

Posted: Tue Apr 22, 2014 5:41 pm
by MistakesWereMade
the z2 style is overrated as fuck for link levels

Re: Other Adventure of Link

Posted: Wed Apr 23, 2014 6:50 am
by Mable
Idu why they didn't liked the snow level for some reason it actually looks cool..

Re: Other Adventure of Link

Posted: Wed Apr 23, 2014 7:55 am
by Darkonius Mavakar
Frozen wrote:Idu why they didn't liked the snow level for some reason it actually looks cool..
unintended pun right?

Re: Other Adventure of Link

Posted: Fri Apr 25, 2014 2:14 pm
by Imaynotbehere4long
Valtteri wrote:I want each major environment from Zelda 2 to be covered in this project
Hey, will Death Mountain be like, you know, Death Mountain? With the branching paths and multiple over-world entrances?

Re: Other Adventure of Link

Posted: Fri Apr 25, 2014 2:34 pm
by Valtteri
Imaynotbehere4long wrote:Hey, will Death Mountain be like, you know, Death Mountain? With the branching paths and multiple over-world entrances?
Sure, that would be pretty awesome, actually. World map mazes are something that you don't see very often in SMBX. I personally have never seen a project that does that.

Re: Other Adventure of Link

Posted: Tue Jan 13, 2015 10:18 pm
by BobPickle
Valtteri wrote:
FanofSMBX wrote:How will you recreate Zelda 2's gameplay? Items, the world map, map enemies, etc.
Right now we're aiming to make a somewhat normal world map episode. Level progression may be linear, nonlinear or a bit of both. Items will work like in Mario (power-ups provided in levels) and the map enemy concept, well, obviously we're not gonna have randomly wandering enemies since SMBX isn't capable of that.
have the "map" made of vine, then put enemies on it, when hit, send player to fight! done :)

Re: Other Adventure of Link

Posted: Sat Jan 17, 2015 1:15 pm
by Mable
BobPickle wrote:
Valtteri wrote:
FanofSMBX wrote:How will you recreate Zelda 2's gameplay? Items, the world map, map enemies, etc.
Right now we're aiming to make a somewhat normal world map episode. Level progression may be linear, nonlinear or a bit of both. Items will work like in Mario (power-ups provided in levels) and the map enemy concept, well, obviously we're not gonna have randomly wandering enemies since SMBX isn't capable of that.
have the "map" made of vine, then put enemies on it, when hit, send player to fight! done :)
You obviously didn't read the last sentence Valtteri wrote or?

Re: Other Adventure of Link

Posted: Sat Jan 17, 2015 1:41 pm
by Choco
CaptainSyrup wrote:
BobPickle wrote:
Valtteri wrote:Right now we're aiming to make a somewhat normal world map episode. Level progression may be linear, nonlinear or a bit of both. Items will work like in Mario (power-ups provided in levels) and the map enemy concept, well, obviously we're not gonna have randomly wandering enemies since SMBX isn't capable of that.
have the "map" made of vine, then put enemies on it, when hit, send player to fight! done :)
You obviously didn't read the last sentence Valtteri wrote or?
No, he just didn't read that the last post was 8 months ago.

Re: Other Adventure of Link

Posted: Sat Jul 09, 2016 8:03 pm
by Zaxarone
I would very much like to know where you got the graphics. and if you made them, would you plan on releasing them. (I've been looking all over for something like this)

Re: Other Adventure of Link

Posted: Sat Jul 09, 2016 9:51 pm
by PixelPest
Zaxarone wrote:I would very much like to know where you got the graphics. and if you made them, would you plan on releasing them. (I've been looking all over for something like this)
Please don't Bump topics Zaxarone. These kinds of things are better to be taken up one on one via PM with the owner of the topic

Re: Other Adventure of Link

Posted: Sun Jul 10, 2016 12:40 am
by FanofSMBX
Zaxarone wrote:I would very much like to know where you got the graphics. and if you made them, would you plan on releasing them. (I've been looking all over for something like this)
Most of them are in Valtteri's Graphics Pack.