M52: O, My Reputation (POSTGAME)
Posted: Wed Jul 04, 2018 9:58 pm
Summative player analysis rant #1: viewtopic.php?f=75&t=21751&p=329528#p329528
Spokesman: Can make a player lose or gain two reputation each Night (but not their own). Can collaborate with the other Mafia members to kill one player each Night. Starts with +1 reputation. ~116taj
Dumpster Diver: Can choose a player to hang out with each Night. If anyone visits that player, or they visit anyone, that player, anyone who visits them, and anyone who they visit loses one reputation. Can collaborate with the other Mafia members to kill one player each Night. Starts with -1 reputation. ~Electriking
Chemist: Can roleblock a player each Night. That player's colour will also be black for that Night and the following Day. Can collaborate with the other Mafia members to kill one player each Night. Starts with zero reputation. ~Mosaic
The Town
Spokesman: Can make a player lose or gain two reputation each Night (but not their own). Starts with +1 reputation. ~SAStar777
Sheriff: Can inspect a player to find out their colour each Night. Starts with +1 reputation. ~Nanaya Jacob
Bounty Hunter: Can kill one player each Night. Starts with -1 reputation and will lose three reputation for killing a Town special, one for killing another Town member, and gain two reputation for killing any other player. If their reputation is zero or less they will flip red. Otherwise will flip blue. Cannot be killed by having low (-5) reputation. ~Cedur
Narcissist: Starts with 0 reputation and will gain one reputation per Night, however any losses to reputation will be doubled. ~TheNewGuy
Reputable Townie: Starts with +1 reputation. Thinks that they are a normal Townie. ~krazykat
Townie: Starts with zero reputation.
Townie
Townie
Townie
Townie
Townie ~Oshi, MECHDRAGON777, TheLoafLord, ShadowStarX, Taycamgame, Radiance
Slob: Starts with -1 reputation. Knows that they're the slob. ~glitch4
Third Party
Media Master: Can increase a player's reputation by three each Night (but not their own) no matter their reputation. Immune to Nightkills. Chooses a player on the first Night and steals victory if that player's team wins at the end of the game, given that each remaining player on that team has +2 or more reputation. Starts with zero reputation. ~thehelmetguy1
Mechanics
Reputation: Each player starts with a reputation which can be increased and decreased by various things.
Player list
1. SAStar777
2. 116taj D2
3. Oshi D5
4. Mosaic D3
5. MECHDRAGON777 D1
6. krazykat N5
7. thehelmetguy1 N4
8. Nanaya Jacob N3
9. TheLoafLord N4
10. Cedur N3
11. ShadowStarX Day 4
12. Taycamgame
13. Radiance N2
14. TheNewGuy N1
15. glitch4
16. Electriking D6
Back-ups
1.
Role messages
I'll be doing some kind of analysis or game commentary since there are some things I really think need mentioning. I'm also going to have to think real hard about MVP. It's not an easy decision this game. Lots of people made some surprisingly poor choices which sometimes went really bad or they just barely recovered
(Cardflip / 16 Players)
Spokesman: Can make a player lose or gain two reputation each Night (but not their own). Can collaborate with the other Mafia members to kill one player each Night. Starts with +1 reputation. ~116taj
Dumpster Diver: Can choose a player to hang out with each Night. If anyone visits that player, or they visit anyone, that player, anyone who visits them, and anyone who they visit loses one reputation. Can collaborate with the other Mafia members to kill one player each Night. Starts with -1 reputation. ~Electriking
Chemist: Can roleblock a player each Night. That player's colour will also be black for that Night and the following Day. Can collaborate with the other Mafia members to kill one player each Night. Starts with zero reputation. ~Mosaic
The Town
Spokesman: Can make a player lose or gain two reputation each Night (but not their own). Starts with +1 reputation. ~SAStar777
Sheriff: Can inspect a player to find out their colour each Night. Starts with +1 reputation. ~Nanaya Jacob
Bounty Hunter: Can kill one player each Night. Starts with -1 reputation and will lose three reputation for killing a Town special, one for killing another Town member, and gain two reputation for killing any other player. If their reputation is zero or less they will flip red. Otherwise will flip blue. Cannot be killed by having low (-5) reputation. ~Cedur
Narcissist: Starts with 0 reputation and will gain one reputation per Night, however any losses to reputation will be doubled. ~TheNewGuy
Reputable Townie: Starts with +1 reputation. Thinks that they are a normal Townie. ~krazykat
Townie: Starts with zero reputation.
Townie
Townie
Townie
Townie
Townie ~Oshi, MECHDRAGON777, TheLoafLord, ShadowStarX, Taycamgame, Radiance
Slob: Starts with -1 reputation. Knows that they're the slob. ~glitch4
Third Party
Media Master: Can increase a player's reputation by three each Night (but not their own) no matter their reputation. Immune to Nightkills. Chooses a player on the first Night and steals victory if that player's team wins at the end of the game, given that each remaining player on that team has +2 or more reputation. Starts with zero reputation. ~thehelmetguy1
Mechanics
Reputation: Each player starts with a reputation which can be increased and decreased by various things.
- If their reputation is -2 or lower and they have an ability, they will be unable to use it. (Low reputation of the Mafia members will not make them lose their killing ability, and this doesn't affect the Dumpster Diver.)
- If their reputation is -5 they will be automatically killed.
- If their reputation is +2 or higher their vote will count for 2 instead of 1
- If their reputation is +5 or higher they will be able to perform one additional action on a following Night (even if their reputation drops), once per game, either (1) inspect a player at Night to find their colour or (2) protect a player at Night from any Nightkills (including themselves). Each player only gets one use of one chosen additional ability per game, even if their reputation hits +5 or higher more than once.
- Voting for a player during the Day that is successfully Lynched at the end of the phase, given that the Lynched player is Mafia or Third Party. (+1)
- Being the first one to vote for a player during the Day that is successfully Lynched at the end of the phase, given that the Lynched player is Mafia or Third Party. (+3)
- Not voting during the Day. (-1)
- Not using an ability during the Night if the player has one (with the exception of the Bounty Hunter). (-2)
- Voting for a player during the Day that is successfully Lynched at the end of the phase, given that the Lynched player is of the same team of the voter. Mafia members will not lose reputation for voting for another Mafia member. (-1)
Player list
1. SAStar777
2. 116taj D2
3. Oshi D5
4. Mosaic D3
5. MECHDRAGON777 D1
6. krazykat N5
7. thehelmetguy1 N4
8. Nanaya Jacob N3
9. TheLoafLord N4
10. Cedur N3
11. ShadowStarX Day 4
12. Taycamgame
13. Radiance N2
14. TheNewGuy N1
15. glitch4
16. Electriking D6
Back-ups
1.
Role messages
Spoiler: show
I'll be doing some kind of analysis or game commentary since there are some things I really think need mentioning. I'm also going to have to think real hard about MVP. It's not an easy decision this game. Lots of people made some surprisingly poor choices which sometimes went really bad or they just barely recovered