Mario and the Missing Shine Sprites

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3lectronstar024
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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Fri May 28, 2021 2:34 pm

Just a reminder that more Level Designers are still needed. The project is near to completion and I have left a few slots of incompleted levels; levels that haven't been worked on yet, for other designers. If you're interested in helping me for the project, let me know here or in DMs, and I'll show you the empty slots of levels you want to work on. Depending on your level designing skills, I'll accept you to be part of the dev team for MATMSS, if the design is close to being accurate as the project's whole level design overall.

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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby 3lectronstar024 » Sun May 30, 2021 12:19 pm

A new updated support banner has now been made! If you still have the old banner, copy and replace the old one with the new banner's link.

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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby 3lectronstar024 » Tue Jun 08, 2021 5:17 pm

Teaser trailer for MATMSS full release is now out!

Cedur
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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby Cedur » Tue Jun 08, 2021 6:30 pm

Hyyyyyyype

what did come from the Boo Castle level and the minecart level that I made the originals for?

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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby 3lectronstar024 » Tue Jun 08, 2021 6:55 pm

Cedur wrote:
Tue Jun 08, 2021 6:30 pm
what did come from the Boo Castle level and the minecart level that I made the originals for?
Sorry, I'm not understanding what you mean by that
Were you asking how those levels are coming so far?

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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby Cedur » Wed Jun 09, 2021 9:56 am

Like, were these two levels incorporated in the first place? (especially asking about the latter)

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Re: Mario and the Missing Shine Sprites (More Level Designers Needed!)

Postby 3lectronstar024 » Wed Jun 09, 2021 1:29 pm

Cedur wrote:
Wed Jun 09, 2021 9:56 am
Like, were these two levels incorporated in the first place? (especially asking about the latter)
Take Over Boolord's Castle, which is now Take Over King Boo's Castle, has been included as the project's level, but that minecart level you mentioned, I didn't have plans to include it in the project as well. There is a cave level similar to that, with the minecarts and being cave mine themed tho

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Tue Jun 22, 2021 12:31 am

A new MATMSS preview vid is out!

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Tue Jun 22, 2021 2:31 pm

Another new MATMSS preview vid is out!
Showcasing the first level of the project

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Tue Jun 29, 2021 1:06 pm

New MATMSS level preview's out!

Cedur
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Re: Mario and the Missing Shine Sprites

Postby Cedur » Tue Jun 29, 2021 3:00 pm

Technical question, why is there no score combo from the starman?

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Tue Jun 29, 2021 3:54 pm

Cedur wrote:
Tue Jun 29, 2021 3:00 pm
Technical question, why is there no score combo from the starman?
I have no idea, maybe it's some kind of a change for Beta 4?

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Sun Sep 19, 2021 3:07 pm

A new MATMSS preview vid is out!

Cedur
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Re: Mario and the Missing Shine Sprites

Postby Cedur » Sun Sep 19, 2021 4:38 pm

How much is there still left to complete?

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Re: Mario and the Missing Shine Sprites

Postby 3lectronstar024 » Sun Sep 19, 2021 4:59 pm

Cedur wrote:
Sun Sep 19, 2021 4:38 pm
How much is there still left to complete?
Currently all worlds from the room HUB are 100% completed, so what's left to be done now are Bowser's Castle and the End Credits.


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