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SMBX: The Next Levels 1.3.0.1. (Needs level testers!)

Posted: Sun Apr 29, 2018 12:26 am
by Super Luigi Bros
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I'm back! Well, sort of. I have been working on this episode for about a week, but this is my first post in like 3 months( :P )
Anyways,

Welcome to SMBX: The Next Levels! An SMBX adventure loosely based on NSMBW The Next Levels, this is an adventure that is simple, easy fun to play! I am going to guess you could probably beat it in maybe 45 minutes, however, using many secrets and precise level advances, you could probably get to the credits in about 10 minutes! The game is planned to have 6 worlds, however I am still working hard on world 1, there will be secret levels, unlockables, and much more! The game's simplistic charm, is that I will try to use as little custom GFX as possible, without making it a bland adventure. That may hold up the final release, but it may not. I have a lot more free time than I did 3 months ago, plus, I love doing this, so it will be hopefully finished in 2-5 weeks.

Here you can download the unfinished world map:
Spoiler: show
Here you can download all of the finished levels (so far):
Spoiler: show
And here you can look at some wonderful screenshots :D
Spoiler: show
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Finally, some things that should be mentioned.
I would really like to have some beta level testers, please!
The whole entirety of the game is 2 player compatible!
The game is going to be created in SMBX 1.3.0.1.
If you have any questions or constructive criticism, reply!
Thank you and have a good day! :)

Re: SMBX: The Next Levels 1.3.0.1. (Needs level testers!)

Posted: Mon Apr 30, 2018 8:52 pm
by Smashmaster3
I'll be willing to play test your levels, what are the guidelines?

Re: SMBX: The Next Levels 1.3.0.1. (Needs level testers!)

Posted: Tue May 01, 2018 5:46 am
by Cedur
Smashmaster3 wrote:I'll be willing to play test your levels, what are the guidelines?
None? Betatesting means that you're given a demo and you give feedback on it (what needs to be improved, are there bugs etc)

(apparently, if only downloads of standalone levels are provided, you're testing every single one separately)