Share your work-in-progress SMBX episode or browse and support others'.
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Tue Apr 03, 2018 2:03 pm
THIS EPISDOE IS ALREADY OUT. YOU SHOULD GO TO THE EPISODES SECTION

-The Plot-
Millions of years ago there was a powerful force that created 5 Stars with enormous power. Time has passed, the force died and The Stars sealed themselves in a Sanctuary in the Mushroom Kingdom. But nowadays someone found them. He has no good intentions for The Stars, so they flew away in five different directions. The masked figure captured Peach and now wants Mario to collect all 5 Stars for him. Will Mario save Peach? Or will he fail this time?
-Progress-
W1: The Great Jungle (7/7 Levels) COMPLETED
W2: The Koopahari Desert (7/7 Levels) COMPLETED
W3: The Giant Heights (7/7) COMPLETED
W4: Molten Lava Land (7/7) COMPLETED
W5: Mega Metropolis (7/7) COMPLETED
W6: The Sanctuary of The Stars (9/9) COMPLETED
Each world will contain at least 4 levels, one boss (There is a separate level for it) and some mini-bosses.
-Demos-
- V3http://www.mediafire.com/file/k5hv2c7ve ... 3.zip/file
This demo allows you to play through Prologue, World 1, World 2 and World 3! Have fun 
-V2 http://www.mediafire.com/file/t9o7r9dwo ... 2.zip/file
This demo allows you to play the whole World 1, World 2 and the prologue!
-V1.2 http://www.mediafire.com/file/fv4b4uuv3 ... O%20V1.zip
This demo allows you to play the whole World 1 with the prologue!
EDIT: I found some bugs(No Intro levels, the paths crash, no episode's name, no Hub music) and they are now fixed
-Screens-
Intro / HUB
World 1
World 2
World 3
World 4
World 5
World 6
-Watch the brand-new trailer-
in case it is not loading: show
If you see any bugs, please PM me 
Last edited by Tomex7 on Wed May 08, 2019 2:55 pm, edited 53 times in total.
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8lue Storm
- Volcano Lotus

- Posts: 595
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Tue Apr 03, 2018 2:17 pm
This looks like a relatively small project. That's a good thing, though! It looks really promising and focused on the story, which I find great! The worlds seem quite creative (excited for W6), and the world map and level screens look great! Keep it up!
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Tue Apr 03, 2018 2:37 pm
8lue Storm wrote:This looks like a relatively small project. That's a good thing, though! It looks really promising and focused on the story, which I find great! The worlds seem quite creative (excited for W6), and the world map and level screens look great! Keep it up!
Thanks for replying so fast  . I'm glad you're enjoying this. And yes, I am focusing on story very much but that doesn't mean my level design will be bad  . I'm trying to make it as original as I can.
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8lue Storm
- Volcano Lotus

- Posts: 595
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Tue Apr 03, 2018 2:41 pm
Tomex7 wrote:8lue Storm wrote:This looks like a relatively small project. That's a good thing, though! It looks really promising and focused on the story, which I find great! The worlds seem quite creative (excited for W6), and the world map and level screens look great! Keep it up!
Thanks for replying so fast  . I'm glad you're enjoying this. And yes, I am focusing on story very much but that doesn't mean my level design will be bad  . I'm trying to make it as original as I can.
Focusing on the story doesn't mean you don't focus on level design.
Good story and good level design are supreme together. You seem like you're doing both, it looks really good.
Just try to keep the purple mask at its original size, it looks weird imo
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Tue Apr 03, 2018 3:01 pm
Just try to keep the purple mask at its original size, it looks weird imo
I know that :/ But the original size is covering his whole head, and I will use this later to the plot.
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Dersen
- Buster Beetle

- Posts: 81
- Joined: Sun May 21, 2017 2:19 am
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Contact:
Postby Dersen » Wed Apr 04, 2018 10:51 am
A very interesting episode, the plot gave me a full flavor version. I hope Demo will appear.
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Sat Apr 07, 2018 4:32 pm
With new week come new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

Last edited by Tomex7 on Sat Apr 07, 2018 5:18 pm, edited 1 time in total.
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8lue Storm
- Volcano Lotus

- Posts: 595
- Joined: Thu Jan 18, 2018 9:53 am
- Flair: its pronounced bluestorm
Postby 8lue Storm » Sat Apr 07, 2018 5:10 pm
Tomex7 wrote:With new week comes new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

This is quite interesting! But it seems quite hard...
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Sat Apr 07, 2018 5:20 pm
8lue Storm wrote:Tomex7 wrote:With new week comes new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

This is quite interesting! But it seems quite hard...
Don't worry! It may just look hard. In fact, this is the easiest before-boss level in the episode, so it can't be very challenging.
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Artemis009
- Swooper

- Posts: 68
- Joined: Sat Apr 07, 2018 9:07 pm
Postby Artemis009 » Sun Apr 08, 2018 2:55 pm
Tomex7 wrote:8lue Storm wrote:Tomex7 wrote:With new week comes new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

This is quite interesting! But it seems quite hard...
Don't worry! It may just look hard. In fact, this is the easiest before-boss level in the episode, so it can't be very challenging.
you mean... it can't bee very challenging.
And this is looking pretty good, my only complaint based on the screen shots alone is that it looks a little haphazard in terms of enemy placement. That could feel different when actually playing it though, so I can't say for sure.
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WildW
- Rocky Wrench

- Posts: 676
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Postby WildW » Sun Apr 08, 2018 2:58 pm
Artemis009 wrote:Tomex7 wrote:8lue Storm wrote:
This is quite interesting! But it seems quite hard...
Don't worry! It may just look hard. In fact, this is the easiest before-boss level in the episode, so it can't be very challenging.
you mean... it can't bee very challenging.
Must you?
Anyway this project looks a lot better that your boss rushes and I hope you can finish it.
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Sun Apr 08, 2018 3:14 pm
Artemis009 wrote:
you mean... it can't bee very challenging.
And this is looking pretty good, my only complaint based on the screen shots alone is that it looks a little haphazard in terms of enemy placement. That could feel different when actually playing it though, so I can't say for sure.
Hey, thanks for the feedback!  As I said - it only looks hard. I am quite sure it won't be very hard.
WildWEEGEE wrote:Artemis009 wrote:Tomex7 wrote:
Don't worry! It may just look hard. In fact, this is the easiest before-boss level in the episode, so it can't be very challenging.
Must you?
Anyway this project looks a lot better that your boss rushes and I hope you can finish it.
I m looking forward to seeing it completed!  Seeing more pepole getting interested in this just makes me feel better and determined to finish this.
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Artemis009
- Swooper

- Posts: 68
- Joined: Sat Apr 07, 2018 9:07 pm
Postby Artemis009 » Sun Apr 08, 2018 3:24 pm
Tomex7 wrote:Artemis009 wrote:
you mean... it can't bee very challenging.
And this is looking pretty good, my only complaint based on the screen shots alone is that it looks a little haphazard in terms of enemy placement. That could feel different when actually playing it though, so I can't say for sure.
Hey, thanks for the feedback!  As I said - it only looks hard. I am quite sure it won't be very hard.
WildWEEGEE wrote:Artemis009 wrote:
I m looking forward to seeing it completed!  Seeing more pepole getting interested in this just makes me feel better and determined to finish this.
I'm not saying it looks hard, I'm saying it looks "thrown together" if that makes any sense. It doesn't look like enemies were placed to challenge the player, it looks like they were placed without any purpose or direction.
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TheNewGuy
- Ninji

- Posts: 938
- Joined: Sat Dec 16, 2017 6:32 am
Postby TheNewGuy » Sun Apr 08, 2018 3:27 pm
Artemis009 wrote:Tomex7 wrote:Artemis009 wrote:
you mean... it can't bee very challenging.
And this is looking pretty good, my only complaint based on the screen shots alone is that it looks a little haphazard in terms of enemy placement. That could feel different when actually playing it though, so I can't say for sure.
Hey, thanks for the feedback!  As I said - it only looks hard. I am quite sure it won't be very hard.
WildWEEGEE wrote:
I m looking forward to seeing it completed!  Seeing more pepole getting interested in this just makes me feel better and determined to finish this.
I'm not saying it looks hard, I'm saying it looks "thrown together" if that makes any sense. It doesn't look like enemies were placed to challenge the player, it looks like they were placed without any purpose or direction.
What if they move?
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Artemis009
- Swooper

- Posts: 68
- Joined: Sat Apr 07, 2018 9:07 pm
Postby Artemis009 » Sun Apr 08, 2018 3:35 pm
TheNewGuy wrote:Artemis009 wrote:Tomex7 wrote:
Hey, thanks for the feedback!  As I said - it only looks hard. I am quite sure it won't be very hard.
I m looking forward to seeing it completed!  Seeing more pepole getting interested in this just makes me feel better and determined to finish this.
I'm not saying it looks hard, I'm saying it looks "thrown together" if that makes any sense. It doesn't look like enemies were placed to challenge the player, it looks like they were placed without any purpose or direction.
What if they move?
How would that change anything?
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TheNewGuy
- Ninji

- Posts: 938
- Joined: Sat Dec 16, 2017 6:32 am
Postby TheNewGuy » Sun Apr 08, 2018 3:40 pm
Artemis009 wrote:TheNewGuy wrote:Artemis009 wrote:
I'm not saying it looks hard, I'm saying it looks "thrown together" if that makes any sense. It doesn't look like enemies were placed to challenge the player, it looks like they were placed without any purpose or direction.
What if they move?
How would that change anything?
Could be a challenge for the player while he's climbing the fence
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Sun Apr 08, 2018 3:41 pm
Tomex7 wrote:With new week come new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

The first screenshot is very bright and hurts my eyes, i recommend darkening the tileset
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Sun Apr 08, 2018 4:21 pm
Artemis009 wrote:Tomex7 wrote:Artemis009 wrote:
you mean... it can't bee very challenging.
And this is looking pretty good, my only complaint based on the screen shots alone is that it looks a little haphazard in terms of enemy placement. That could feel different when actually playing it though, so I can't say for sure.
Hey, thanks for the feedback!  As I said - it only looks hard. I am quite sure it won't be very hard.
WildWEEGEE wrote:
I m looking forward to seeing it completed!  Seeing more pepole getting interested in this just makes me feel better and determined to finish this.
I'm not saying it looks hard, I'm saying it looks "thrown together" if that makes any sense. It doesn't look like enemies were placed to challenge the player, it looks like they were placed without any purpose or direction.
Oh, my bad there. I didn't understand it properly :/ Also, I tried to place it like it took place in hive, so the waps are flying kinda all over the place. xDestroy wrote:Tomex7 wrote:With new week come new UPDATES! The first world is oficially done! There are some screenshots of the Hive Level included.
Welcome to the hive!

Now with climable honeybars!

Nothing is like beeing a bee...

The first screenshot is very bright and hurts my eyes, i recommend darkening the tileset
Hmmm... This may be a good idea. I'll try doing it. 
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Eri7
- Banned
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Contact:
Postby Eri7 » Tue Apr 10, 2018 1:50 pm
Hey this project looks fun , i really like the world map , good job!
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Tomex7
- Monty Mole

- Posts: 113
- Joined: Fri Nov 03, 2017 9:40 am
- Flair: I like comic books.
Postby Tomex7 » Tue Apr 10, 2018 1:54 pm
Eri7 wrote:Hey this project looks fun , i really like the world map , good job!
Thanks!  I may give some new screenshots soon. I've already done world's 2 map and level 2-1.
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