SMBX Speedrunning General [Mushroom Pass by Scandium]

General discussion about Super Mario Bros. X.
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Van De Graf
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Re: SMBX Speedrunning General(Grassy Grass Grasslands[Lockirby] New Strategy

Postby Archived » Sat Feb 23, 2019 7:02 pm

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Van De Graf
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Re: SMBX Speedrunning General(MAGLX 85th Star 2[ECL])

Postby Archived » Sat Mar 09, 2019 12:59 pm

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Van De Graf
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Re: SMBX Speedrunning General(The Princess Cliche Under New Rules[ECL])

Postby Archived » Wed Mar 20, 2019 12:52 am

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Van De Graf
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Re: SMBX Speedrunning General(The Princess Cliche First Sub 7 45[ECL])

Postby Archived » Fri Apr 05, 2019 2:12 pm

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Van De Graf
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Re: SMBX Speedrunning General(Rules Changes)

Postby Archived » Mon May 13, 2019 1:24 pm

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Van De Graf
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Re: SMBX Speedrunning General(Klonoa Raocow - MECHDRAGON)

Postby Archived » Wed Jun 05, 2019 10:25 pm

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MECHDRAGON777
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Re: SMBX Speedrunning General(Klonoa;Raocow - MECHDRAGON)

Postby MECHDRAGON777 » Fri Jun 07, 2019 9:21 pm

Eclipsed wrote:
Wed Jun 05, 2019 10:25 pm
Klonoa Raocow in 3 Min
Spoiler: show
Other than not being a speedrun, that is not the correct level name.

Edit: It feels like you did not read the disclaimer in the level download link. Custom NPCs in the 751 - 1000 range do not work if a Semicolon is in the level title. I replaced the semicolon with a space to prevent the bug, but the level's real name has the semicolon.

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Van De Graf
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Re: SMBX Speedrunning General(New Shell Conversion Glitch)

Postby Archived » Sun Jun 16, 2019 11:06 am

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MECHDRAGON777
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Re: SMBX Speedrunning General(New Shell Conversion Glitch)

Postby MECHDRAGON777 » Sun Jun 16, 2019 5:29 pm

Eclipsed wrote:
Sun Jun 16, 2019 11:06 am
Hey, while playing Pyro's level I found a new glitch



In here, the shell converts to a p-switch. Essentially, we have our own version of the SMW orb/cloud glitch in SMBX found and this has something to do with array reshuffling
This glitch theoretically works for any npc of this type
This is not a new glitch based on what I am reading. Bossedit8 has eaten the goal of the level countless times by having a Yoshi eat an NPC a red koopa shell kills on the same frame.

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Van De Graf
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Re: SMBX Speedrunning General(New Shell Conversion Glitch)

Postby Archived » Sun Jun 16, 2019 7:54 pm

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MECHDRAGON777
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Re: SMBX Speedrunning General(New Shell Conversion Glitch)

Postby MECHDRAGON777 » Mon Jun 17, 2019 2:46 am

Eclipsed wrote:
Sun Jun 16, 2019 7:54 pm
MECHDRAGON777 wrote:
Sun Jun 16, 2019 5:29 pm
Eclipsed wrote:
Sun Jun 16, 2019 11:06 am
Hey, while playing Pyro's level I found a new glitch



In here, the shell converts to a p-switch. Essentially, we have our own version of the SMW orb/cloud glitch in SMBX found and this has something to do with array reshuffling
This glitch theoretically works for any npc of this type
This is not a new glitch based on what I am reading. Bossedit8 has eaten the goal of the level countless times by having a Yoshi eat an NPC a red koopa shell kills on the same frame.
It's new in the sense, that we now know it can be applied to any npc, instead of a few select ones.
I say the new part about it is that it can be applied to killing any NPC and not just keys and yoshi fire.

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Van De Graf
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Re: SMBX Speedrunning General(Ghost Site by MECHDRAGON777)

Postby Archived » Sat Jun 29, 2019 8:31 pm

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Van De Graf
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Re: SMBX Speedrunning General(The Mole Hole WP Secret Exit by MECHDRAGON)

Postby Archived » Wed Aug 14, 2019 9:38 pm

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MECHDRAGON777
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Re: SMBX Speedrunning General(The Mole Hole WP Secret Exit by MECHDRAGON)

Postby MECHDRAGON777 » Wed Aug 14, 2019 9:43 pm

I do not think it is fair to credit me and only me when this was done legit less than an hour or two earlier than me: https://www.speedrun.com/smbx/run/mex7vn9z

Also: Image

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Van De Graf
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Re: SMBX Speedrunning General(The Mole Hole WP Secret Exit by MECHDRAGON)

Postby Archived » Sat Aug 17, 2019 4:49 pm

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Van De Graf
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Re: SMBX Speedrunning General(Megaton Vase Hole - New Route by ECL)

Postby Archived » Fri Aug 23, 2019 12:52 pm

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Van De Graf
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Re: SMBX Speedrunning General(Wrath of Bowser - Flaming Hurts by ECL)

Postby Archived » Sun Sep 29, 2019 2:28 pm

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Van De Graf
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Re: SMBX Speedrunning General(Invasion 2 - Retroville by DaRealTigero6)

Postby Archived » Mon Sep 30, 2019 9:26 pm

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Cedur
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Re: SMBX Speedrunning General(Invasion 2 - Retroville by DaRealTigero6)

Postby Cedur » Tue Oct 01, 2019 5:15 am

this is surely improvable as the YT comments already suggest (use Toad, start flying earlier, use his double jump ability ...)

and he cut it down to 49.7

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Van De Graf
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Re: SMBX Speedrunning General(Invasion 2 - Retroville Sub 50 by DaRealTigero6)

Postby Archived » Tue Oct 01, 2019 4:23 pm

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