[SMBX2 required] Vito's Custom Mario GFX [Reheated 1.5]

Share and discuss custom SMBX graphics.
RadRedVito
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Re: [SMBX2 required] Vito's Custom Mario GFX [Reheated]

Postby RadRedVito » Wed Mar 22, 2023 8:18 pm

Vito wrote:
Mon Feb 12, 2018 12:01 pm
How long has it been? 5 years? Oh wow, no wonder these aged like milk. But no worries, I got that issue covered.

This new version has quite a few improvements, such as better proportions, a more pleasing colour pallet and nicer animations. I've decided to make Mario look like a modernized version of the SMW sprites. And yeah, Yoshi is included, looking better than ever. No Luigi tho, not yet, at least.

This time it uses the costume system, powered by MrDoubleA's SMW Mario script, so yeah

Please give credit to MDA for the script, and me for the sprites themselves if you wanna use these

The setup is very simple: open your level and/or episode luna.lua file and just add this line

Code: Select all

Player.setCostume(CHARACTER_MARIO,"Reheated-Mario", true)
Have a preview as well:
Spoiler: show
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One more thing: I want to give a special thanks to Kaki, as they and their episode inspired me to revive this project.

DOWNLOAD!

Thanks for your attention.

Here's the old post in case you favor the previous version:
Spoiler: show
Hello again, guys. The graphics I have posted were odd so I was remaking them. For now I have made only small, big, fire and ice Mario but I'll do other p-ups right after I post this topic. Yoshis and some power-ups were remade aswell. I have made some extra colors for Yoshis like brown, orange and white. There is some new content: NPCs like Luigi, Peach and Toads (They are animated).

SMBX2 required (or other version with luna lua).

Let's compare the new graphics with the old ones:
Spoiler: show

Mario

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Small

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Yoshi

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Power-Ups

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NPCs

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Extra

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Also I've got a short video with the NPC animation:



Update 2.1:

1. Added the remaing power-ups (Super Leaf, Tanooki Suit, Hammer Bro Suit)
2. Fixed the hitbox for Small Mario
3. Updated a bit the old power-ups
Screenshots:: show

Super Leaf

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Tanooki Suit

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Hammer Bro Suit

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Update 3.0:

1. Added Luigi as a playable (but includes only small, big, fire and ice)
2. Added some foes (Goomba and Koopa)
3. I came up with a new castlelike tileset but its WIP (you can see it on the screens below)
Screenshots:: show

Luigi

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Small

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Bad Boys

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Update 3.1:
1. The remaining Luigi's power-ups are finished
2. New enemy graphics
3. Fixed the Tanookie statues (they look more stone-like)
4. New alternatives
5. The Castle tileset is ready-to-use (its simple but I think it works)
Screenshots:: show

Super Leaf

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Tanooki Suit

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Hammer Bro Suit

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Enemies

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Alternatives

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Tileset

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Please give a credit if you used these.

Download:
Spoiler: show
Thanks for your attention.

OLDER VERSION:
Spoiler: show
Greetings, SMBX community. I'm sorry for going off the topic but I wanna do some sort of introduction. I'm pretty new here but I used to deal with SMW hacking. SMW is pretty limited without using ASM language. I suck pretty much at coding so I decided to move to SMBX. I guess I'll mainly do the graphics stuff, maybe also some level designing. So, back to the topic: I wanna share some graphics with you. To begin with, I took inspiration from Newegee, he is a talented guy. I recommend you to check his stuff here:

https://phpbb.mfgg.net/viewtopic.php?f= ... &view=next

This little pack includes Mario, power-ups and Yoshi.
The Mario gfx has only the the basic power-ups (from small to ice are included), also it requires luna lua to make this work but its fairly easy to set up (its needed for making the config work). I don't really have a clue how to use teascript for this. If there is a way to pull this off, please let me know how.
Please give a credit if you used the graphics.

Here is the video which shows the gfx:



There are the screenshots:
Mario:

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P-Ups(all of them are animated):

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Yoshi:

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I think these graphics would fit with tilesets without outlines.
I wanna make a full gfx pack with this style in the near future. But next I'll do Mario's lil' bro, Luigi.

Update: made a little fix in the Mario graphics (alternative ice Mario was a bit outdated).

Download link:

Mediafire

Edit: I'll redraw Mario to make him look better and more fitting for the rest of the SMBX graphics.

Thanks for your attention.

Huge update bump!

Alagirez
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Re: [SMBX2 required] Vito's Custom Mario GFX [Reheated]

Postby Alagirez » Thu Mar 23, 2023 8:47 pm

Those sprites that you did is super cute! Really love the style.
Definelty will give this an use in the future. Good work!

RadRedVito
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Re: [SMBX2 required] Vito's Custom Mario GFX [Reheated]

Postby RadRedVito » Sun Mar 26, 2023 4:47 pm

Alagirez wrote:
Thu Mar 23, 2023 8:47 pm
Those sprites that you did is super cute! Really love the style.
Definelty will give this an use in the future. Good work!
Thanks a ton!

RadRedVito
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Posts: 95
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Re: [SMBX2 required] Vito's Custom Mario GFX [Reheated 1.5]

Postby RadRedVito » Tue Apr 11, 2023 3:13 pm

New update and video!



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