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SMB: Bringing Back the Action

Posted: Sun Dec 31, 2017 11:57 pm
by NightKawata
YO WHAT IT DO
NightKawata returns with another legiiiiiiiit food review mediocre SMBX episode.
It's a sequel to SMB: Back in Action, and it was originally called "Mario Mania." Honestly that name's better, but I have everything named the current episode so whatever.

It has "seven" worlds, with the 7th primarily just being the final stage and some atmosphere. World tropes are pretty common, and honestly, the whole episode is simple, vanilla, and C L E A N.
The episode focuses on simplicity and effectiveness through clear, clean-cut stages that are pretty similar to SMB3 with a bit of "Kawata-flow" momentum thrown in there for good measure.

I made most of the episode, meant to make the final level about four months ago, and simply didn't. So I decided to polish up the rest of the episode in preparation for 2018. Good s***, fam.

THAT PLOT MAN WHAT IT IS
Bowser stole Mario's lawnmower. Now you know, Mario is a very simple man, and when he buys a lawnmower, he's got an emotional attachment to that lawnmower.
That lawnmower and he share history; he's mowed his lawn 64 different times or more with it, and it's a serious investment to him, coming in at 200 coins.

Sure, he could've bought the LAWNMOWER DELUXE on sale at MushroomMart for 249 coins, but he felt that one was a little too flashy, and the only thing Mario likes flashy is his trusty Princess Peach.
But man, that nasty old Bowser, the King Koopa of the Koopa Troopas: HE STOLE IT. 200 coins lost man. 200 COINS. He had to play 1-1 twice to get that many coins!

Luigi joins Mario on his quest to get back the lawnmower because Luigi is a real man's man, and a true brother. When a man loses everything, a true Super Mario Brother will follow him until he gets back on his feet. Bravo Luigi. Pretty sure you're scared of half of the Goomba population, but you're doing it good, Green Mario.

Toad joins Mario on his quest because lawnmowers are very important for the stock market, and Toad likes stocks. Along with markets. We're not sure why Toad's along for this, it's kinda weird.
Peach is the ideal woman for Mario in some weird 14 year old's fantasy land, and so uh, she's coming with him too because she suddenly feels bad about all the kidnapping and she's trying to pay him back for that last episode without doing anything a little too... mushy.

Link's f***ing braindead and came along too. The crew kept telling him no, but here he f***ing goes.

THAT SCREENSHOT FORUM RULE

Here you go bitches. It's got custom graphics, and they're pretty basic compared to the monochrome over-the-top shit I see in a lot of choice example levels.

Image

HEY MAN HOW I PLAY THIS EPISODE?!

...Oh, you actually want to play this trash. Okay. Let's uh, let's give you a download link.
First, you're going to want to download one of the soundtracks.
  • The Full Soundtrack is ~270MB, and has all the songs in their qualities I "borrowed" from YouTube.
  • The Zephyr Soundtrack is ~70MB, and has all the songs of the episode, but I made them be more nostalgic by absolutely f***ing destroying the audio quality. (240-320kbps -> 40kbps) Now it's very similar to classic SMBX episodes, or literally any of the Mario episodes Zephyr touches.
Download the full soundtrack: https://drive.google.com/open?id=1LRcx7 ... Pd6GNiyQ9S
Download the zephyr soundtrack: https://drive.google.com/open?id=1WT-VB ... 4DDzgtxLfM

Now you can download the level packages. Download these, perhaps install any patches if I say you need to or I decide to make any, and bam. Add the episode to your episodes folder, load in the soundtrack you downloaded, and start playing.
The current status will either say "PLUG N' PLAY" or "PATCH ME UP," I'm hoping this is common sense.
someone wrote:CURRENT STATUS: PLUG N' PLAY
List of stupid things I have to fix next patch/update:
  • mushroom at end needs to not move
  • can bring in an unintentional toy in the last door still
Download the level files/episode here: https://drive.google.com/open?id=1NcSBL ... iBdw8LFeo6

NIGHTKAWATA'S STEREOTYPICAL "VERDICT" SECTION

Once you play it uh, good for you. You can keep playing it with different characters, or if you're h*ckin' insane you can try to find the Yoshi Coins in levels. I'm sure one of you is going to point out something specific such as me forgetting to put a Yoshi Coin in one of the levels, and I probably did do that, so comment about it that way I can fix it.

If you like it, hey that's great, go leave a comment.
If you don't like it, hey that's great, go leave a comment.

I think I did "ok" with this one, it's certainly better than Back in Action, but it's not my final hit banger club EP 3000.

"DLC" Plans

That was in 2018 or 2017, I don't even know. There were additional plans, but Pseudo-Dino never did the Let's Play of this one, so my dreams were shattered, time was broken into seven different pieces, and I don't know where the Dragon Balls are.

DLC SCREENSHOTS BELOW

Image

Anyways PAIZANOS, time to do the Mario and get outta here.
If someone wants to make me an SMB3 styled logo or some nonsense please go for it because I lack artistic talent, as I am a programmer.

Re: SMB: Bringing Back the Action

Posted: Mon Jan 01, 2018 4:12 am
by TheNewGuy
"Too much action. 7/10 IGN"
Anyway,great episide!

Re: SMB: Bringing Back the Action

Posted: Mon Jan 01, 2018 2:21 pm
by Super Luigi Bros
Wow, this is a great episode, gotta love those charming custom GFX!
9.8/10 Really amazing!

Re: SMB: Bringing Back the Action

Posted: Mon Jan 01, 2018 2:23 pm
by Cedur
oh geez when will i finally have a new computer i would instantly start playing if i could

Re: SMB: Bringing Back the Action

Posted: Tue Jan 02, 2018 5:35 pm
by NightKawata
Thanks for the positive feedback, yo! Anyone get a chance to check this thing out yet?

Re: SMB: Bringing Back the Action

Posted: Tue Jan 02, 2018 6:37 pm
by Ryuji231
Downloading now good sir. Let ya know later.

Re: SMB: Bringing Back the Action

Posted: Tue Jan 02, 2018 6:54 pm
by xDestroy
After playing the first 2 levels, This episode is AMAZING! I'm going to enjoy finishing this episode! I'll give the episode a review once ive played it more.

Re: SMB: Bringing Back the Action

Posted: Wed Jan 03, 2018 11:53 pm
by Ryuji231
after world 1... I just got drawn into it. Plus there's really funny stuff in here like the Shroomtown and my favorite The Wall..

Normally after a level I do my best version of
Image

But by time I got to the end of The Wall... I was
Image

Plus the levels are very challenging... I'm gonna continue playing this bad boy

Re: SMB: Bringing Back the Action

Posted: Thu Jan 04, 2018 10:20 pm
by Ryuji231
Now after playing up to the long ladder.. I'm quite curious now on how this is gonna end.

Re: SMB: Bringing Back the Action

Posted: Fri Jan 05, 2018 4:36 am
by TheNewGuy
Ryuji231 wrote:Now after playing up to the long ladder.. I'm quite curious now on how this is gonna end.
Shhh... No spoilers please!

Re: SMB: Bringing Back the Action

Posted: Mon Jan 08, 2018 6:28 pm
by FireyPaperMario
Am i the only guys in the SMBX Community who thinks this episode's plot is FUNNY AF?!? :lol:

Re: SMB: Bringing Back the Action

Posted: Wed Jan 10, 2018 8:20 pm
by WildW
MarioRPGExpert93 wrote:Am i the only guys in the SMBX Community who thinks this episode's plot is FUNNY AF?!? :lol:
NOPE! Me too!







Meh

Re: SMB: Bringing Back the Action

Posted: Wed Jan 10, 2018 9:29 pm
by xDestroy
MarioRPGExpert93 wrote:Am i the only guys in the SMBX Community who thinks this episode's plot is FUNNY AF?!? :lol:
HOW DARE YOU CALL IT FUNNY! ITS VERY SERIOUS!
1 like = 1 unstolen lawnmower

Re: SMB: Bringing Back the Action

Posted: Sat Jan 20, 2018 9:50 pm
by erkyp3rky
Here, I reviewed your episode:

Alright, I'll do this the old pro and con way.

Pros:
- Level aesthetic was really nice, with perfectly placed BGO's and nice backgrounds.
- Quite funny dialogue, that was, I admit, at times a little bit cringy but most of them gave me a good laugh. Thanks for the laughs!
- Nice length levels, they were fun to play.
- I really really liked the "mini half way boss battle" stages. They were a lot of fun to play!
- Awesome, almost Nintendo like levels. The only thing that distinguished them from Nintendo was: the style mixing and the dialogue. So good work there!

Cons:
- Enemy placement was, at times, questionable. I lost count of the amount of "suicide goombas" you had placed. On the note of enemy placement, there were a few instances where you had placed enemies in a question block and that is quite uncalled for and cruel.
- Your episode had quite a bit of style mixing. At times it was a little style mix that I could ignore but there was a few instances that drove my OCD crazy.
- Levels were cruel and unforgiving in the sense that they did not have checkpoints. I found myself at times literally sweating because I was far in a level and didn't want to die. Next time place some checkpoints halfway, ok?
- The episode was quite harsh with 1-Ups at times and I think you should have provided more.

Little Things:
- I don't know if I did something wrong but literally none of the music files were loading and I got errors from them. The vanilla music was fine, however. I just had to push this aside and play literally 3 quarters of the episode silently.
- The plot is funny. Not overly, but you got a smile off me.

TL;DR: SMB: Bringing Back the Action is a fun episode worth your time that, does in fact, has it's flaws.

Re: SMB: Bringing Back the Action

Posted: Sun Jan 21, 2018 11:20 pm
by Ryuji231
I couldn't play anything past the long ladder.

Re: SMB: Bringing Back the Action

Posted: Mon Jun 18, 2018 1:01 pm
by joelcanciones
I was liking it but II stopped playing it because the racist comment.

Re: SMB: Bringing Back the Action

Posted: Mon Jun 18, 2018 2:41 pm
by Jerrysmbxworld
Ryuji231 wrote:
Wed Jan 03, 2018 11:53 pm
after world 1... I just got drawn into it. Plus there's really funny stuff in here like the Shroomtown and my favorite The Wall..

Normally after a level I do my best version of
Image

But by time I got to the end of The Wall... I was
Image

Plus the levels are very challenging... I'm gonna continue playing this bad boy
I love NJPW

Re: SMB: Bringing Back the Action

Posted: Mon Jun 18, 2018 4:06 pm
by joelcanciones
I was liking it but II stopped playing it because the racist comment.

Added in 22 seconds:
I was liking it but II stopped playing it because the racist comment.

Re: SMB: Bringing Back the Action

Posted: Mon Jun 18, 2018 5:58 pm
by TheTrueMarioMaster
joelcanciones wrote:
Mon Jun 18, 2018 4:06 pm
I was liking it but II stopped playing it because the racist comment.

Added in 22 seconds:
I was liking it but II stopped playing it because the racist comment.
This comment is unnecessary since you are pretty much repeating the same thing you said in your first comment.

Re: SMB: Bringing Back the Action

Posted: Fri Jul 20, 2018 3:24 am
by cato
First thing: Make the ladder level shorter.

Second thing: Make access to world 6 after the ladder level.

Third thing: Make a credit for this episode ( You don't have a name ).

Fourth thing: Stop baiting that there are future plans or DLC in the star world.