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Super Bros Nova CANCELLED
Posted: Sun Dec 31, 2017 8:13 pm
by Eri7
This project is cancelled because of a drama regarding very important people for me and to this project , without their help i can't continue it anymore , they needed me to change to fit their expectations so i can continue on receiving help and to improve but i could not do that so this project is cancelled. I could not fit in the smbx2 community so i will leave it and probably never come back , this community is all about improvement and always being positive about it but i do not fit in with my way of doing things. For me the best solution is to just give up on this project and everything regarding future plans for projects in smbx2 , i will continue on developing 38A projects because the only place i could see myself fit in is the 38A community. Now the only person at fault is me for being naive that i can have a shortcut to my problems , i thought i can be fast and stay dependent on the help of others but reality doesnt work this way. I hope you don't hate me for my choice to do this , i am sorry i turned out to be such an idiot for thinking that i can be an exception to a rule that applies for everything and that is "to get better you need to put efforts and try to improve always when you get the chance" , i just didnt want to put efforts into being better and that is why i do not want to be here , i always wanted to have shortcuts because it was easier for me to do it but as i said , this community does not accept shortcuts , it accepts effort and positivity.
I hope also that you at least understand a part of this , anyways i will leave the topic into the spoilers tab in case if you want to download the demo or just see how the topic looked like but don't get your hopes up that i would return to work on it...

So this is my second project that in the future will become my first episode.
Super Bros Nova is a project being made for smbx 2.0 and will include luna lua in it.
Demo of the project:
(There are also text files of the levels , you can fill them up with opinions , bugs and suggestions and send them to me so i can improve my levels)
https://www.mediafire.com/file/isbi818t ... y_Eri7.rar
Story:
Bowser kidnaps princess Peach and the Mario Bros go to save her , along their way they get new friends that help them defeat the koopalings , after that they arrive at Bowser's Castle , the Mario Bros have their fight against Bowser and defeat him but then he uses Kamek's help to escape with the princess in islands far away from the Mushroom Kingdom , Mario and Luigi's friends decide to help them and build a new shiny golden Airship and travel to these Islands , now they have to collect every Star Spirit to find Bowser and save the princess.But something is not right about this journey... The Dark Star is back ...
Gameplay:
Well there are 6 worlds and 1 special that you unlock after you get the ,,normal ending'' , and you can play the worlds in the order you want them to play.Every world has its own set of difficulty and game style (SMB1,SMB2,SMB3,SMW and YI) and every world has 3 levels in it (expect the 6-th world , it has 4 levels).
You also have a hub , the Airship where you can collect starts from beating levels to unlock new things in it like free Mushroom Generator or new Characters (Currently there will be Toad and Rosalina as unlockables).
After you get the normal ending you can continue playing to unlock the ,,true ending'' and after that the ,,player's ending''.
The project is a short one , 30 levels are planned and most of them will have short or normal lenght.
Progress of the project:
Screenshots:
Screenshots:
UPDATE! Screenshots:
The Dark Tryclyde?

The Dark Star's Mask?

The Star Spirits?
NEW Posters/Thumbnails(if someone wants to record videos of the project, they can use these pictures as Thumbnails)
If you want to support this project just put this image in your signature:
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[url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=20323][img]https://i.imgur.com/ZBY2cCz.png[/img][/url]
Or you can use the new posters as well:
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[url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=20323][img]https://i.imgur.com/0l6TSfg.png[/img][/url]
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[url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=20323][img]https://i.imgur.com/wYtku7T.png[/img][/url]
Re: Super Bros Nova (2.0)
Posted: Tue Jan 02, 2018 10:26 am
by Super Luigi Bros
This is so awesome, adding pic to my signature!
Re: Super Bros Nova (2.0)
Posted: Sat Jan 06, 2018 10:39 am
by TheNewGuy
The last screenshot is beautiful looking. Is that a boss or something?
Re: Super Bros Nova (2.0)
Posted: Sat Jan 06, 2018 11:49 am
by Eri7
TheNewGuy wrote:The last screenshot is beautiful looking. Is that a boss or something?
Yes , its phase 4 of my boss , Metal Mario and its inspired by the boss Battle in Sonic Mania against Metal Sonic.
Re: Super Bros Nova (2.0)
Posted: Sun Jan 07, 2018 6:43 am
by Akromaly
It looks awesome, I'm curious to see the finished product

Re: Super Bros Nova (2.0)
Posted: Tue Jan 09, 2018 6:25 pm
by amhsamie
looks amazing very excited for this indeed definitely going to support this project adding image to my signature! Thanks for deciding to make this I do very much look forward to it I am compelled to the dark star idea.

Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sat Jan 27, 2018 7:42 pm
by Eri7
New update guys!
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sun Jan 28, 2018 11:25 am
by Super Luigi!
This looks amazing, Eri7! Never in my wildest dreams could I have created such beauty! Well done!
Although I don't regularly use SMBX 2.0, this might make me. Your first three screenshots fill me with tearful joy, for I always imagined something like them, and the other pictures aren't bad either. The giant purple snake mascot also reminds me of Freedom Planet, which I like.
Overall, your project looks promising, Sir Eri7. May you continue to succeed greatly and bring joy to children everywhere!
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Fri Feb 02, 2018 8:10 pm
by PopYoshi
Hm, I don't even know why you want to be like me, your level design is considerably superior in many ways
Judging by the screens, they look very well designed, I like how you take advantage of every detail to be able to make a visually attractive level (knowing that I cannot judge the gameplay through screenshots)
There's not much I can say, but this project should have more attention, I don't know why isn't taking the attention it deserves
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sat Feb 03, 2018 4:46 am
by TheNewGuy
Hmmm...What are those coins in the bottom left?
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sat Feb 03, 2018 4:50 am
by erkyp3rky
Holy. Crap.
You have a very, very natural talent in level design. I have never been this amazed by screenshots in a very, very long time and you should be proud. Your SMB2 levels are, of course, pure works of art and look absolutely stunning. I wish you all the luck possible because this is one of the best projects I've seen in quite a very long time.
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sat Feb 03, 2018 2:36 pm
by Eri7
TheNewGuy wrote:Hmmm...What are those coins in the bottom left?
Its a coin counter that counts how many coins in the episode has the player collected.I'm gonna use it for achievements.
Also the API for the coin counter was made by Josh Oliver , not me but he has no problems with me using it.
Re: Super Bros Nova (2.0) UPDATE 28/01/18
Posted: Sat Feb 03, 2018 6:36 pm
by Grand Goomba
That looks like a great episode! I encourage you to keep working on it and inform me when it's been finished.

Re: Super Bros Nova (2.0) SMALL UPDATE 4/02/18 + BETA TESTERS NEEDED
Posted: Sun Feb 04, 2018 10:37 am
by Eri7
Hello guys , there is a new small update , i wanted to post only the new poster but i didn't want the update to be only about the poster so i added 3 images that are connected to the project also i need beta testers , if you want to beta test for me then send me a private message and also be sure you have discord so it can be easier for me to exchange messages about the testing process.
Re: Super Bros Nova (2.0) SMALL UPDATE 4/02/18 + BETA TESTERS NEEDED
Posted: Mon Feb 05, 2018 12:39 pm
by TheNewGuy
Nice new screenshots!
The dark mask looks very creepy.
Is the first screenshot a cutscene?
And are the star spirits characters, or will you collect them?
Re: Super Bros Nova (2.0) SMALL UPDATE 4/02/18 + BETA TESTERS NEEDED
Posted: Mon Feb 05, 2018 1:06 pm
by Eri7
TheNewGuy wrote:Nice new screenshots!
The dark mask looks very creepy.
Is the first screenshot a cutscene?
And are the star spirits characters, or will you collect them?
Well the first screenshot is meant to show off one of the dark star version of some bosses like the Dark Star's Mask , and the star spirits are collectables that must be collected for the final boss because they play a role in the series but there is an extra star spirit that looks like ... the Dark Star?
Re: Super Bros Nova (2.0) SMALL UPDATE 4/02/18 + BETA TESTERS NEEDED
Posted: Mon Feb 05, 2018 1:58 pm
by Taycamgame
Very interesting screenshots, you have done a great job on them! Is this episode based on SMB1 or mixed?
Looking forward to seeing more.
Re: Super Bros Nova (2.0) SMALL UPDATE 4/02/18 + BETA TESTERS NEEDED
Posted: Mon Feb 05, 2018 3:20 pm
by Super Luigi!
Those certainly are interesting new screenshots, Eri7. Combined with your previous work, I'm certain this project will be incredible once it's finished. Please take care and your time!
Re: Super Bros Nova (2.0) DEMO UPDATE 27/03/18
Posted: Tue Mar 27, 2018 12:50 pm
by Eri7
Hello guys , i uploaded a demo of this project containing 10 levels and 15 stars to collect , you can also give me opinions , suggestions and find bugs so i can improve my levels.
Link of the demo:
https://www.mediafire.com/file/isbi818t ... y_Eri7.rar
Re: Super Bros Nova (2.0) DEMO UPDATE 27/03/18
Posted: Tue Mar 27, 2018 5:14 pm
by Grand Goomba
Thank you very much for the Demo of your wonderful project! Keep working on it!
