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Projectile Path Passageway

Posted: Fri Apr 11, 2014 7:20 am
by ElTipsta
Old level. Won Level of the Month for December 2012 on the now-defunct NSMBX Forums. Have fun! :)

Image
pic upload

http://www.sendspace.com/file/n97rr4

Re: Projectile Path Passageway

Posted: Thu Apr 17, 2014 11:18 am
by bossedit8
First replicitation. My Playthrough:



Original YouTube Video Link: http://www.youtube.com/watch?v=2AO5ZG_9cAs

Re: Projectile Path Passageway

Posted: Thu Apr 17, 2014 12:22 pm
by Fuyu
Long time since I've last seen this level on NSMBX, and honestly, I have bad memories of my self trying to beat it. It was a cool level though, I still liked it.

Re: Projectile Path Passageway

Posted: Sun May 25, 2014 10:46 am
by zlaker
Projectile Path Passageway by ElTispta

Atmosphere 7.6/10: The level took place in the mountains with this weird tileset I’ve never seen before. There weren’t any clashes, but there were stuff in the level that didn’t fit all at in the level. Those blue windows or whatever you call them didn’t quite fit to the tileset. They looked like glass doors IMO which really weird with the tileset. One of pipes in second section did have a slight bad placement so you should fix that. The SMW Bob-Ombs’ death looked weird because you forgot the mask. But the BGOs you were nice. Everything was SMW styled and the music was a nice choice.

Gameplay 7.9/10: So the level’s gimmick was stuff getting shot out of pipes. It was nice, but the placement was bad. I had to re-play the level many times to complete it. It was a bit spammy in some sections and it made me really frustrated. The NPC placement was good in some sections and bad in other sections it was OK. Overall I liked the gimmick. The only complain I got is the placement of the NPCs and projectiles. Overall the gimmick was nice.

Level Design 9/10: The level’s design was pretty good. It went from a upward section. Then to a linear section and then later on into an exploration section. The level had variety and some good challenges. I liked how you were supposed to kill the Giant Piranha Plants and etc. You could’ve used some other SMW enemies IMO to make the level have more variety. So overall I liked the design of the level.

So overall I’m giving ya 8.2/10. It was a fun and I liked the gimmick, but just fix the stuff I mentioned
Moved to the Pretty Good forum.